# High Elf Realms [998 pts]
Warhammer: The Old World, High Elf Realms
## Characters [471 pts]
### Archmage [240 pts]
- Hand weapon [RB p. 213]
- Level 4 Wizard
- General
- On foot
- Lore Familiar [RB p. 343]
- The Loremaster's Cloak [FoF p. 182]
- Pure of Heart [FoF p. 180]
- High Magic [RB p. 328]
Special Rules: Elven Reflexes, Ithilmar Weapons, Lileath's Blessing, Lore of Saphery, Valour of Ages
### Noble [231 pts]
- Hand weapon [RB p. 213]
- Full plate armour [RB p. 220]
- Shield [RB p. 221]
- Battle Standard Bearer [Battle Banner]
- Barded Elven Steed [FoF p. 160]
- Giant Blade [RB p. 339]
- Seed of Rebirth [FoF p. 183]
- Pure of Heart [FoF p. 180]
Special Rules: Ithilmar Weapons, Strike First, Valour of Ages
## Core Units [254 pts]
### 7 Silver Helms [204 pts]
- Hand weapons
- Lances
- Hand weapons (Hooves)
- Heavy armour
- Barding
- High Helm (champion)
- Standard bearer [War Banner]
- Musician
Special Rules: Close Order, Elven Reflexes, First Charge, Ithilmar Barding, Swiftstride, Valour of Ages
### 5 Elven Archers [50 pts]
- Hand weapons
- Longbows
Special Rules: Close Order, Detachment, Elven Reflexes, Valour of Ages
## Special Units [213 pts]
### 9 Swordmasters of Hoeth [138 pts]
- Sword of Hoeth [FoF p. 187]
- Heavy armour [RB p. 220]
- Bladelord
- Standard bearer
Special Rules: Cleaving Blow, Close Order, Deflect Shots, Elven Reflexes, Ithilmar Armour, Magic Resistance (-1), Valour of Ages, Warriors of the White Tower
### 1 Tiranoc Chariots [75 pts]
- Cavalry spear
- Longbow
Special Rules: Elven Reflexes, Impact Hits (D6), Open Order, Quick Shot, Swiftstride, Valour of Ages
## Rare Units [60 pts]
### Great Eagle [60 pts]
Special Rules: Close Order, Fear, Fly (10), Stomp Attacks (1), Swiftstride
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Created with "Old World Builder"
[https://old-world-builder.com]
So the plan is to put the AM with the swordmasters and use walk between worlds to hold the center.
Bsb joins silver helms for 5-7 static combat res, should be strong. Cover one flank and the hammer.
5 archers to fill core and do some shooting.
Eagle and chariot take the other flank.
Thoughts? How should I play this to get the most out of my points?