2k Sisters Star List

Place to discuss army list
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Ielthan
Posts: 362
Joined: Sun Oct 17, 2004 11:33 am
Location: Saphery

2k Sisters Star List

#1 Post by Ielthan »

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High Elves 5 Sisters [1992 pts]
Warhammer: The Old World, High Elf Realms, High Elf Realms
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++ Characters [553 pts] ++

Archmage [215 pts]
- Hand weapon
- Upgrade to Level 4
- On foot
- Annulian Crystal
- Sea Guard
- Warbow
- High Magic

Noble [195 pts]
- Great weapon
- Full plate Armor
- Battle Standard Bearer
- Razor Standard
- On foot
- Reaver Bow
- Dragon Helm
- Pure of Heart

Handmaiden of the Everqueen [143 pts]
- General
- Handmaiden's Spear
- Heavy armour
- Horn of Isha
- Ruby Ring of Ruin
- Seed of Rebirth

++ Core Units [505 pts] ++

18 Sisters of Avelorn [320 pts]
- Bows of Avelorn
- Light armour
- Stubborn (0-1 unit)
- High Sister
- The Loremaster's Cloak

5 Ellyrian Reavers [95 pts]
- Hand weapons
- Cavalry spears
- Hooves (counts as a hand weapon)
- Light armour
- Shortbows
- Skirmishes

5 Ellyrian Reavers [90 pts]
- Hand weapons
- Cavalry spears
- Hooves (counts as a hand weapon)
- Light armour
- Shortbows

++ Special Units [714 pts] ++

6 Dragon Princes [243 pts]
- Lance
- Full plate Armor
- Barding
- Drakemaster
- Standard bearer
- Musician

6 Dragon Princes [243 pts]
- Lance
- Full plate Armor
- Barding
- Drakemaster
- Standard bearer
- Musician

14 Swordmasters of Hoeth [228 pts]
- Sword of Hoeth
- Heavy armour
- Drilled
- Bladelord
- Standard bearer
- Musician

++ Rare Units [220 pts] ++

Eagle Claw Bolt Thrower [80 pts]

Eagle Claw Bolt Thrower [80 pts]

Great Eagle [60 pts]

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Created with "Old World Builder"

[https://old-world-builder.com]

Characters all go in the sisters unit for the horn of isha combo. Razor standard gives them that crazy armour bane 4. Walk between worlds on the archmage makes them quite tricky to tie down. Potential fiery convocation and fireball turn 1 with +1 to wound could be quite the alpha strike. I quite like that the seaguard honour gives the archmage a free warbow lol, wish he was S4 like 5th ed!. I don't think the sisters can use naval discipline sadly. I'd make the sisters units bigger but their footprint is already very big and will be tricky to manage, will definitely look to use any terrain to their advantage. Loremaster's cloak gives them good defence vs magic so it's really just fast combat units that will be the issue, particularly multiple charges at once to negate the stand and shoot.

Dragon princes are for zoning and counter charge (tricky with impetuous tbh). Swordmasters similar reasons. 2 Bolt throwers because the meta is monster mash it seems.
8 pts spare not sure what to do with them.
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