2000 points 6th ed tournament army list with 7th ed core rules
Posted: Wed Nov 16, 2022 2:34 pm
Hi all,
Still trying to get the occasional fix of square base glory in, and the consensus locally seems to be that 6th ed army books under 7th ed core rules is the most balanced approach. With that as the context I'm trying to build a competitive 2000 point list. I've always loved the cavalry heavy builds, but have mixed feelings as to how heavily to invest in magic. Would very much appreciate comments/advice around the two tournament archetypes I'm considering.
At this stage, the common elements are:
2 x 5 ellyrion reavers, spears
1 x tiranoc chariot
2 x 5 silver helms (with all armour add ons)
BSB with the battle banner (+d6 combat res)
Lvl 2 mounted mage with ring of fury and jewel of dusk.
2 x RBTs
2 x Great Eagles
Archetype 1 also includes:
Lvl 4 archmage mounted, 2 x dispel scroll, silver wand, ring of corin
6 x silverhelms with banner of ellyrion (ignore dangerous terrain)
5 x Dragon Princes (banner of sorcery)
Archetype 2 includes
Lvl 2 mage, 2 x dispel scroll
10 x silverhelms with banner of ellyrion (or alternatively 2 x 5 elf units)
10 x Dragon Princes (lion standard)
Archetype 1 includes the ability to be much more aggressive in the magic phase, and the ability (after turn 1-2 when any defensive dispel scrolls are gone) to get a decent number of spells through per turn. Defence would also be enhanced through the ability to potentially destroy magic items with the ring of corin. Schools I'd lean into would be generally be heaven, metal or life depending on the match up/terrain.
Archetype 2 would result in minimal magical offence (essentially just enough to keep the opponent honest in dispelling), but have two larger cav units to provide more durability in the way in and have a better chance of outnumbering the enemy through unit strength (though at the downside of a marginally larger unit footprint).
Originally I had leaned towards the magic heavy build (High elves being one of the heavy hitters magic wise), but gee I could get some more pointy ears on horses for the point cost. 7th ed is also obviously not 8th where magic phases are so often crippling in terms of damage, but the ability to (relatively) reliably have the advantage in that phase is attractive.
What are peoples thoughts/advice/experience running magic heavy cav lists?
Still trying to get the occasional fix of square base glory in, and the consensus locally seems to be that 6th ed army books under 7th ed core rules is the most balanced approach. With that as the context I'm trying to build a competitive 2000 point list. I've always loved the cavalry heavy builds, but have mixed feelings as to how heavily to invest in magic. Would very much appreciate comments/advice around the two tournament archetypes I'm considering.
At this stage, the common elements are:
2 x 5 ellyrion reavers, spears
1 x tiranoc chariot
2 x 5 silver helms (with all armour add ons)
BSB with the battle banner (+d6 combat res)
Lvl 2 mounted mage with ring of fury and jewel of dusk.
2 x RBTs
2 x Great Eagles
Archetype 1 also includes:
Lvl 4 archmage mounted, 2 x dispel scroll, silver wand, ring of corin
6 x silverhelms with banner of ellyrion (ignore dangerous terrain)
5 x Dragon Princes (banner of sorcery)
Archetype 2 includes
Lvl 2 mage, 2 x dispel scroll
10 x silverhelms with banner of ellyrion (or alternatively 2 x 5 elf units)
10 x Dragon Princes (lion standard)
Archetype 1 includes the ability to be much more aggressive in the magic phase, and the ability (after turn 1-2 when any defensive dispel scrolls are gone) to get a decent number of spells through per turn. Defence would also be enhanced through the ability to potentially destroy magic items with the ring of corin. Schools I'd lean into would be generally be heaven, metal or life depending on the match up/terrain.
Archetype 2 would result in minimal magical offence (essentially just enough to keep the opponent honest in dispelling), but have two larger cav units to provide more durability in the way in and have a better chance of outnumbering the enemy through unit strength (though at the downside of a marginally larger unit footprint).
Originally I had leaned towards the magic heavy build (High elves being one of the heavy hitters magic wise), but gee I could get some more pointy ears on horses for the point cost. 7th ed is also obviously not 8th where magic phases are so often crippling in terms of damage, but the ability to (relatively) reliably have the advantage in that phase is attractive.
What are peoples thoughts/advice/experience running magic heavy cav lists?