Captain w. Bike, Artificer, Power Fist, Storm Shield - 190
Librarian w. Bike, Null Zone and Avenger - 135
Bike Squad (4+1) w. 2x Meltas, MM AB - 185
Bike Squad (4+1) w. 2x Meltas, MM AB - 185
Bike Squad (4+1) w. 2x Plasma, HB AB - 185
Bike Squad (4+1) w. 2x Plasma, HB AB - 185
Bike Squad (4+1) w. 2x Flamers, HB AB - 165
Storm Talon w. TLLC - 140
Storm Talon w. TLLC - 140
Storm Talon w. TLLC - 140
Thunder Fire Cannon
Thunder Fire Cannon
1850
1850 White Scars for Local GT
Moderators: The Heralds, The Loremasters
- John Rainbow
- Posts: 3550
- Joined: Thu Mar 24, 2011 2:47 am
- Location: PA, USA
Re: 1850 White Scars for Local GT
Not sure how valid these ideas are cos I haven't played SM in donkeys years but...
Obviously you need the Captain on bike but he seems a bit of a misfit being the only real CC threat that you have. I'm not sure if some different equipment i.e. more shooty might benefit you more and then just sticking on melta bombs for tanks and what have you. Either that or trying to equip a unit to help him out in CC. I would also try and take a bit more advantage of the fact that you can bolster two ruins with the techmarines. Maybe a squad of scouts or devs instead of a bike squad?
Obviously you need the Captain on bike but he seems a bit of a misfit being the only real CC threat that you have. I'm not sure if some different equipment i.e. more shooty might benefit you more and then just sticking on melta bombs for tanks and what have you. Either that or trying to equip a unit to help him out in CC. I would also try and take a bit more advantage of the fact that you can bolster two ruins with the techmarines. Maybe a squad of scouts or devs instead of a bike squad?