I got a brief on the player I was playing and he was totally casual. He played a softer bretonnian side so I used the weaker of the lists in my opinion with the Archmage on foot.Anduil of Elithis wrote: ↑Fri Mar 07, 2025 7:59 am I'm in agreement with Prince here. Personally, I fear the Stardragon might be a bit too much for many armies to deal with at 1500 points and may lead to unfun games. But if that is the power level of your league, you can also go that route.
I ended up winning again because of some mistakes he made allowing for overruns into fresh combats.
But the dice were willing him on, the game probably should have been over turn 2, but I couldn’t land a decisive blow because of bad rolls.
I caught his general in the open with Plague of Rust. Took 2 wounds with the Seaguard and then rolled 8 hits with ruby ring. Rolled 0 wounds.
I charged a unit of 12 foot knights that were screening his Prophetess but poorly aligned, I was counting on an over run, but did 1 wound, won by 2 on Res because of the Battle banner, and only had them fall back in good order.
I marching columned into the flank of his army, got a turn 2 charge off against the Trebuchet and overran into the flank of Questing knights with my Dragon Princes, but got 0 hits out of the Star Lance. It took 3 rounds of combat to keep hammering them on pursuits to finally roll the army up.
One of those games where you play really well but just don’t get the results.