TyrrenAzureblade wrote: ↑Tue Feb 18, 2025 8:34 am
This seems like a heap of fun, I wish I had enough regular opponents with consistent schedules to plan a campaign like this. May you continue your conquest of the Old World in the name of Ulthuan!
Thank you! I also did not have a regular playing group for a few years after all university opponents either moved or stopped playing. But with moving into a new part of town myself recently, there fortunately is an active gaming Club nearby now, which helps.
Prince of Spires wrote: ↑Tue Feb 18, 2025 8:14 am
makes sense

I guess it's hard to get the campaign map stuff to matter. And any general worth his salt would find a normal battlefield to fight his battle on.
That is probably true and it also helps to keep the campaign mechanics simple enough, which is always a plus if you want to get people that don't know each other a lot to join.
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Round 7:
The moment is done and my plan mostly worked. I was able to move into both of the areas the TK took from me last round (making sure I take theseif they had movedoutand preventingthem from fortifying if they stayed), while at the same time taking the street unopposed. This means two battles this round.
However, if I win my battles, the campaign special rule of the TK will kick in, meaning they can retreat into my territory if there is no own territory to retreat to. This is annoying, but was something I factored in when taking over the road, as every territory is worth 1/3 of an army, basically. So taking territories reduces the number of armies a player can field on the campaign map.
So in this situation, there are several possible outcomes:
1. If the orange TK keep control of the bridge, I cannot gain anything meaningful by winning my battles, as the yellow banners would likely retreat even deeper into my territory.
2. If the bridge falls to the yellow TK, it will become an adjacent region for the lower of the two battles I have with the TK to retreat into.
2a. So winning that lower battle would allow me to push the lower TK onto the bridge and out of my territories.
2b. Winning the upper battle and losing the lower one would result in chain pushing both TK armies southwards. Also an option, but hinges on even more factors and I think it is more beneficial to isolate that one northern TK army where it has difficulties to aid their defense.
With that said, I would aim at winning the lower battle and treating the upper one as a faked charge that I lose to keep that army in place. Ideally this nets me two won areas and open access to his less defended regions in the east. And if I did not miscalculate, he will have to disband one army afterwards due to the regions lost.
What do my fellow Asur suggest?