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SpellArcher
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Re: A New Blog

#481 Post by SpellArcher »

The Reavers bravely sacrificed themselves to kill one of the Manglers. In the centre, the Phoenix Guard marched rapidly forwards, followed up by the Eagle and flanked by the Archers and Silver Helms (slightly further back). The Phoenix swung across to block off the Wolf Riders.

Magic saw Fiery Convocation scrolled. The Wolf Riders lost three models to shooting, Panicked and Fled 10". The second Mangler and two Stone Thrower crew were also removed.

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Prince of Spires
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Re: A New Blog

#482 Post by Prince of Spires »

It's looking tough for the elves. That helm bus is getting very thin. And with the impassible terrain in the orc center, getting the PG into the fighting together with the helms and phoenix is going to be tough. And HE generally don't like fighting other tough units 1-on-1. The orc on the other hand have their heavy hitters intact and supporting each other.

The HE have going for it that the wolf unit is on the run. Even if they rally, getting them to do something useful will be tough. Having them block the helms would have been great, but it feels like that should be out of reach. Also, they still have a scroll, which should reduce the impact of the next O&G magic phase.

All in all, I like the position of the O&G better at the moment, though having the phoenix still unharmed can be a game changer.
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MasterOfNone
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Re: A New Blog

#483 Post by MasterOfNone »

I can't wait to see what happens next.
I agree things look a bit tight for the HE right now, especially considered it's the O&G turn. The SH (ex-)bus stands to be pummeled by war machines and magic.
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Seredain
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Re: A New Blog

#484 Post by Seredain »

Guys,

That's exactly how I felt about it - I'd just lost 7 silver helms in a single turn! One rock lobba stood opposite my left flank, ready to snipe my prince or BSB. I fired everything I could into that machine and scored those two wounds. One more shot to go...

Cheers!

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http://www.ulthuan.net/forum/viewtopic.php?f=76&t=33584

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Prince of Spires
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Re: A New Blog

#485 Post by Prince of Spires »

Seredain wrote:
Sun Sep 12, 2021 12:00 pm
One rock lobba stood opposite my left flank, ready to snipe my prince or BSB. I fired everything I could into that machine and scored those two wounds. One more shot to go...
That's one big cliffhanger you're leaving us with... Let's see what happens next :)

Rod
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Re: A New Blog

#486 Post by SpellArcher »

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Prince of Spires wrote:
Fri Sep 10, 2021 10:08 am
Also, they still have a scroll, which should reduce the impact of the next O&G magic phase.
Exactly Rod.
MasterOfNone wrote:
Sat Sep 11, 2021 9:10 am
The SH (ex-)bus stands to be pummeled by war machines and magic.
It certainly will not stand another round of such excellent O&G dice MoN.
Seredain wrote:
Sun Sep 12, 2021 12:00 pm
I fired everything I could into that machine and scored those two wounds. One more shot to go...
Could I make it count Mr S?

:mrgreen:

My luck had been really good from winning first turn to landing that double blow on the Helms. My other shooting whiffed but that mattered less. Seredain’s position was precarious but he had a solid turn, drawing my Scroll, removing both Manglers and Panicking the Wolf Riders. Could he preserve his heroes while his superior shooting ground me down?

Turn Two

The Wolf Riders rallied but I missed a trick by not Reforming them carefully enough. The archers garrisoned the building and my other units made small adjustments. Magic saw Foot of Gork scrolled. The artillery missed.

The Frostheart charged the Wolf Riders. Even with Gitilla’s re-roll their Flee just took them off the table, something a more careful Reform could probably have prevented. The Phoenix Guard wheeled forwards aggressively backed by the Eagle with the other units more measured. Magic saw Convocation hammer the Big’Uns while shooting largely targeted the war machines, in particular removing the crucial stone thrower.

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Re: A New Blog

#487 Post by MasterOfNone »

What about the doom diver? Although it must have done nothing if you did not mention it.
How quickly can things change... The Elves survived unscathed and SA's army is now in a corner, facing a more mobile adversary with superior shooting.
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Prince of Spires
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Re: A New Blog

#488 Post by Prince of Spires »

Man, that was a harsh turn for the Orcs. It did show the fickle nature of (O&G) dice and the power of a scroll. Even a turn half as deadly as the previous one would have been hard to recover from. Now it's a lot more even.

I think the O&G still have a slight positional advantage. There's still 3 heavy hitters on both sides, with one of them depleted. But the Orcs are still anchored by the impassible terrain and their shooting might have a bit better lines of fire. On the other hand, the Phoenix is a serious force multiplier which can swing any combat. It might be going down to who has the best dice rolls (which is always a thing for O&G of course).

Very interesting to see how it plays out. And with the rate models are dying, I doubt we'll be getting all 6 turns
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Re: A New Blog

#489 Post by SpellArcher »

MasterOfNone wrote:
Mon Sep 13, 2021 4:40 pm
What about the doom diver? Although it must have done nothing if you did not mention it.
Yes.
Prince of Spires wrote:
Tue Sep 14, 2021 1:11 pm
There's still 3 heavy hitters on both sides, with one of them depleted.
Perhaps I should have been more aggressive this turn Rod. After losing 1/3 of the Big'Uns last turn though, I didn't fancy taking a charge from the Silver Helms, Firstly, I had a 'free' stone thrower shot at them with no Look out Sir to worry about. More importantly though, I could see my characters getting killed. The main problem I have with the face off of the combat units is that Seredain's are overall faster, as MoN points out. He's also dead right that Seredain's shooting is simply better, especially once the Stone Thrower's gone.

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Re: A New Blog

#490 Post by SpellArcher »

Turn Three

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The Beasts successfully made a 50/50 charge into the Frostheart while the Big’Uns retreated. A huge magic phase saw the RIP Convocation dispelled. Foot went off Irresistibly again but scattered harmlessly. I used Earthing Rod to re-roll a bad Miscast but still lost two magic levels and my key spell. Once again, the artillery was ineffective. My archers were now in range but crucially only put two wounds on the Eagle. Combat saw each side inflict a wound. The Beasts won because they’d charged but the Phoenix held.

The Phoenix Guard and Silver Helms closed in on my units, the latter Reforming to avoid the wood. The wounded Eagle dropped in to restrict my options further.

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Ranged attacks left just my characters alive from their unit whilst Apotheosis healed the Frostheart. He took another wound but again passed the Break test.

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Prince of Spires
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Re: A New Blog

#491 Post by Prince of Spires »

It's really going from bad to worse for the O&G. THat one turn where you failed to do much damage is now really hurting. Not a lot you can do anymore. Your army is slowly being picked apart and your options are very limited.

To come back I think you'd need some very lucky shooting, a big magic phase and the phoenix needs to be down asap. Not sure I see it happening. The trolls are still a formidable unit, but Seredain can simply chose to ignore it and deal with the rest of your army, magic / shoot it to pieces or gang up on it.
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Re: A New Blog

#492 Post by MasterOfNone »

And when the Warboss is gone - which is soon - the trolls will remain there drooling and doing nothing
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SpellArcher
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Re: A New Blog

#493 Post by SpellArcher »

Prince of Spires wrote:
Fri Sep 17, 2021 2:55 pm
To come back I think you'd need some very lucky shooting, a big magic phase and the phoenix needs to be down asap.
Well Rod, I did get one of those things.
MasterOfNone wrote:
Sat Sep 18, 2021 7:39 am
And when the Warboss is gone - which is soon - the trolls will remain there drooling and doing nothing
Prophetic MoN, though it was slightly more complex than that.

Turn Four

Remembering he was a Black Orc, my General charged out of his unit and into the Eagle. The Shaman and BSB looked at one another and sloped off to hide in the Goblins. Magic achieved nothing. The Doom Diver Misfired, my other shooting managed to kill a couple of Archers. Combat came up trumps, Poison went berserk and brought down the Phoenix. I reformed to threaten charges on both the Helms and an RBT, probably I should have faced one or the other. The Warlord killed the Eagle and needed a 7 on his Overrun to contact the PG and escape a charge from the cavalry. He rolled a 6.

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The Silver Helms charged my General. Forgetting that he was a Black Orc (and therefore ITP and forbidden to do this) he screamed and ran off, emerging beyond the confused Trolls. The Helms of course, Redirected into same and were joined by the Phoenix Guard. The threatened RBT did a neat side shuffle taking itself out of the Beasts’ charge arc.

Convocation flayed the Goblins while shooting actually made some inroads into Nurgle’s Finest. Combat saw the rear rank of Trolls go down. They struck back, killing the Archmage. To no avail, needing snake eyes to hold they failed at which point I conceded the game. It was getting late and with the imminent Overrun into and destruction of the Goblins plus my remaining characters I could see no way back.

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Elithmar
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Re: A New Blog

#494 Post by Elithmar »

Thanks for the interesting report. It seems magic was key. Clearly you both thought it would be, since both scrolls were used by turn 2. That foot of Gork helped to put the bus in a dangerous situation early on, while convocation ripped through a couple of your units.

Very close after turn 1 - another good round of magic or shooting for the O&G, even just taking down the eagle, and the result could have been very different. Of course, the close games are the best!

I'm torn over the beasts of Nurgle charge against the phoenix. While it's probably their best target and even just tying it up prevents a lot of headaches, it did take them away from the O&G centre where the threat they project could have been crucial - especially given that the trolls ended up as the only viable threat there, and they were easily blocked by the eagle.

Love all the close ups by the way. That's why we're all here, to see well painted models battling against each other!
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