RE.Lee's "Record of Lost Colonies"
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- Prince of Spires
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Re: RE.Lee's "Record of Lost Colonies"
I like him. He's a nice centerpiece without being over the top.
How are vermin lords game wise? I think there's almost always better choices, so they rarely make an appearance. But I'm wondering if part of it is that no-one takes them, so no-one knows how to play with them.
How are vermin lords game wise? I think there's almost always better choices, so they rarely make an appearance. But I'm wondering if part of it is that no-one takes them, so no-one knows how to play with them.
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Re: RE.Lee's "Record of Lost Colonies"
Love him, the greens and browns are great!RE.Lee wrote:Vermin Lord
I have horrible memories from long ago of one killing, in order, my elite infantry, my Lord and my Dragon. D3 wounds per strike was brutal. On the other hand, I took an End Times one out with a single Beast of Nurgle!Prince of Spires wrote:How are vermin lords game wise?
Will the VL be involved?RE.Lee wrote:Hopefully the Skaven will get to fight before Christmas.
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Re: RE.Lee's "Record of Lost Colonies"
Thanks guys!
The rules aren't so hot, especially against any shooting armies - its a very expensive unit with little protection. However, my opponents being Vampire Counts, I think I can make it work. The key bit is keeping him out of tricky combats - using Slave screens is crucial.
I'm considering taking an Eshin themed force (Sniktch and all) and using the Eshin ET rules for my model.
I think so!SpellArcher wrote:Will the VL be involved?RE.Lee wrote:Hopefully the Skaven will get to fight before Christmas.
The rules aren't so hot, especially against any shooting armies - its a very expensive unit with little protection. However, my opponents being Vampire Counts, I think I can make it work. The key bit is keeping him out of tricky combats - using Slave screens is crucial.
I'm considering taking an Eshin themed force (Sniktch and all) and using the Eshin ET rules for my model.
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
How do these change him?RE.Lee wrote:Eshin ET rules
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Re: RE.Lee's "Record of Lost Colonies"
well, tricky combats and abusing slaves sounds like skaven allright. They're sneaky little critters... So you should be good to go.
I love the thematic possibilities skaven have, and that most of their thematic lists are perhaps not the most competitive but at a minimum viable lists. Let us know how it goes.
Rod
I love the thematic possibilities skaven have, and that most of their thematic lists are perhaps not the most competitive but at a minimum viable lists. Let us know how it goes.
Rod
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Re: RE.Lee's "Record of Lost Colonies"
The Verminlord Deceivers are have AP, poison and a shooting attack with number of shot equal to the target units rank. Also are -1 to hit and can cast Skitterleap on themselves (and re-roll failed attempts to cast).SpellArcher wrote:How do these change him?RE.Lee wrote:Eshin ET rules
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
That sounds useful.RE.Lee wrote:The Verminlord Deceivers are have AP, poison and a shooting attack with number of shot equal to the target units rank. Also are -1 to hit and can cast Skitterleap on themselves (and re-roll failed attempts to cast).
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Re: RE.Lee's "Record of Lost Colonies"
Bit of an update:
The battle went well - even though the Undead overwhelmed me with magic I was able to make a solid push with my Stormvermin. The got tied up with Kemmler, who caskaded, killing most of my dudes, while remaining unscathed himself. I got carried by the Abomination, which came back from the dead with full 6 wounds and finished off the Grave Guards.
Don't mind the LEGO fire truck
I'm painting some Skryre guys right now, for the next battle. Here's the Doomwheels:
The battle went well - even though the Undead overwhelmed me with magic I was able to make a solid push with my Stormvermin. The got tied up with Kemmler, who caskaded, killing most of my dudes, while remaining unscathed himself. I got carried by the Abomination, which came back from the dead with full 6 wounds and finished off the Grave Guards.
Don't mind the LEGO fire truck
I'm painting some Skryre guys right now, for the next battle. Here's the Doomwheels:
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Instant Karma!RE.Lee wrote:Kemmler, who caskaded, killing most of my dudes, while remaining unscathed himself. I got carried by the Abomination, which came back from the dead with full 6 wounds and finished off the Grave Guards.
That’s a cheeky effort, even by Skryre standards!RE.Lee wrote:Don't mind the LEGO fire truck
These look up to your usual high level RE.RE.Lee wrote:I'm painting some Skryre guys
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Re: RE.Lee's "Record of Lost Colonies"
That looks like an epic battle. Though it's always hard to tell with skaven how many points there actually are in the army based on the number of models...
Interesting that skaven got overwhelmed by magic. Usually, it's the skaven magic that's the big worry.
The doomwheels look great, as usual. If anything, they're a bit too clean I saw a post somewhere a while ago, where doomwheel racing was mentioned as a spectator sport. These would definitely fit in there
Rod
Interesting that skaven got overwhelmed by magic. Usually, it's the skaven magic that's the big worry.
I wonder what rules it has. There's probably explosions involved if it's Skyre stuff...SpellArcher wrote:That’s a cheeky effort, even by Skryre standards!RE.Lee wrote:Don't mind the LEGO fire truck
The doomwheels look great, as usual. If anything, they're a bit too clean I saw a post somewhere a while ago, where doomwheel racing was mentioned as a spectator sport. These would definitely fit in there
Rod
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Re: RE.Lee's "Record of Lost Colonies"
All those units in the bottom of the picture are Slaves of course It was 2400ish points - Skryre battle will be next, though there is no set date yet. Whether the Fire Truck will be present is to be determinedPrince of Spires wrote:That looks like an epic battle. Though it's always hard to tell with skaven how many points there actually are in the army based on the number of models...
Rod
I'm painting the weapon teams and some globadiers right now, will post them tomorrow probably.
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Still no set date for the battle but Clan Skryre is growing stronger each day...
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Tell your opponent that. It's a great reason for having the battle as soon as possibleRE.Lee wrote:Clan Skryre is growing stronger each day.
I love the banner. Great and skaveny. Is it freehand?
The rest of the models are pretty damn great as well.
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Re: RE.Lee's "Record of Lost Colonies"
Your Ikit Claw seems maybe darker than the original GW paint job RE?
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Re: RE.Lee's "Record of Lost Colonies"
Cheers guys!
Ikit Claw is similar in tone to the other models - maybe its just the picture.
The banner is painted over a printed out outline of the 5th edition banner.
My opponent had no choice but to accept battle lest he be overwhelmed by the growing horde - its planned for the 8th of March.
Ikit Claw is similar in tone to the other models - maybe its just the picture.
The banner is painted over a printed out outline of the 5th edition banner.
My opponent had no choice but to accept battle lest he be overwhelmed by the growing horde - its planned for the 8th of March.
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Always loved Ikit. Giving the Seers a run for their money since 4th Edition!
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Re: RE.Lee's "Record of Lost Colonies"
The picture of Ikit is a bit on the dark or shadowy side. It's probably the big banner
Do you already have any ideas for the list or scenario?
Rod
Smart.RE.Lee wrote: My opponent had no choice but to accept battle lest he be overwhelmed by the growing horde - its planned for the 8th of March
Do you already have any ideas for the list or scenario?
Great idea. Stored for future useRE.Lee wrote: The banner is painted over a printed out outline of the 5th edition banner.
Rod
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Re: RE.Lee's "Record of Lost Colonies"
The list will be pretty much all the Skryre bits I have and can fit in, so:
Ikit
BSB
3 Engineers with various kit - Condenser, Rocket, Scroll, Brass Orb?
Svermin, 2x Clanrats, 3x WFT ( )
3x Slaves
2 Globadiers (lets say that's legal)
5 Jezzails
WLC
2 Doomwheels
The scenario is likely to be claiming the majority of 5 moveable objectives - warpstone shards.
I've already some Pestilence troops painted up - a Furnace and several Monks.
Ikit
BSB
3 Engineers with various kit - Condenser, Rocket, Scroll, Brass Orb?
Svermin, 2x Clanrats, 3x WFT ( )
3x Slaves
2 Globadiers (lets say that's legal)
5 Jezzails
WLC
2 Doomwheels
The scenario is likely to be claiming the majority of 5 moveable objectives - warpstone shards.
I've already some Pestilence troops painted up - a Furnace and several Monks.
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Looking juicy!RE.Lee wrote:all the Skryre bits
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Re: RE.Lee's "Record of Lost Colonies"
Battle done!
Teaser bit:
Clan Pestilence is looking ready for the next battle:
Teaser bit:
Clan Pestilence is looking ready for the next battle:
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Looks lovely indeed. Should be a fun (and very explodable...) battle. Bring on the battle report!
As for the clan pestillence stuff, I love it. It's the kind of model that makes me want to start a Skaven army. And you've done it justice. Let's see how it performs in a next battle.
Rod
As for the clan pestillence stuff, I love it. It's the kind of model that makes me want to start a Skaven army. And you've done it justice. Let's see how it performs in a next battle.
Rod
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Re: RE.Lee's "Record of Lost Colonies"
Thanks! Its a great model - a bit big compared to my 5th ed Screaming Bell but I guess someone had to show those Grey Seers!
The VC:
Blender Lord - mounted
Lvl 4 Necro
Vamp BSB
3x50ish Zombies
40ish Skeletons
2x5 Dire Wolves
3 Fellbats
5 Hexwraiths
10 Black Knights (BoSwiftness)
25 Grave Guards (BotBurrows)
Corpse Cart
Terrorgheist
Turn 1:
Skaven advance carefully - all except on Doomwheel, which moves 8", then misfires and speeds towards the Black Knights, ending up 1" in front of the Blender Lord...
I manage to wound the Terrorgheist with the Cannon and also wipe out the Hexwraiths with a combination of Ikit Claw's magic and firepower.
The Undead are surprisingly quick in their assault - boosted by Vanhels Danse Macabre.
The Black Knight roll over one Doomwheel, while the other is destroyed by a Terrorgheist scream. Its demise panic nearby Slaves, who take an Engineer armed with the Brass Orb with them...
Fellbats successfully pick on a Warpfire Thrower.
Luckily the Dire Wolves fail their assault - the Jezzails manage to gun them all down.
The VC:
Blender Lord - mounted
Lvl 4 Necro
Vamp BSB
3x50ish Zombies
40ish Skeletons
2x5 Dire Wolves
3 Fellbats
5 Hexwraiths
10 Black Knights (BoSwiftness)
25 Grave Guards (BotBurrows)
Corpse Cart
Terrorgheist
Turn 1:
Skaven advance carefully - all except on Doomwheel, which moves 8", then misfires and speeds towards the Black Knights, ending up 1" in front of the Blender Lord...
I manage to wound the Terrorgheist with the Cannon and also wipe out the Hexwraiths with a combination of Ikit Claw's magic and firepower.
The Undead are surprisingly quick in their assault - boosted by Vanhels Danse Macabre.
The Black Knight roll over one Doomwheel, while the other is destroyed by a Terrorgheist scream. Its demise panic nearby Slaves, who take an Engineer armed with the Brass Orb with them...
Fellbats successfully pick on a Warpfire Thrower.
Luckily the Dire Wolves fail their assault - the Jezzails manage to gun them all down.
cheers, Lee
Elven Field Surgeon, Department of Intensive Care, Resuscitation and Necromancy
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Re: RE.Lee's "Record of Lost Colonies"
That's a rough start. The doomwheels would have been very useful for dealing with the bigger baddies in the VC list. Of course, you've still got enough exploding stuff around. But with how agressive the VC army was, your time to use them is limited. Should be interesting from here on forward...
Rod
There's only one solution here. The Seers can't just let those monks have all the fun. Time to start saving and to tell the missus that there's a new bell comingRE.Lee wrote:Thanks! Its a great model - a bit big compared to my 5th ed Screaming Bell but I guess someone had to show those Grey Seers!
Rod
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Re: RE.Lee's "Record of Lost Colonies"
Rough start indeed!
Turn 2:
Clanrats attack and chop the Fell Bats to pieces.
I concentrate firepower on the Graveguards, looking to break through. I kill some 16, which is something, but its only by the end of the turn that I realize I forgot to launch the Doomrocket! Curses!
The Terrorgheist smashed into the side of one of my Clanrat units, while the depleted Grave Guards charge the other one. The Zombie hordes shamble forward as well - one straight into contact with my Stormvermin, another into a legion of Slaves. The last one loses impetus and fails its charge. Combat is vicious (WS 1 vs WS 2 ) but inconclusive throughout the line of battle.
Turn 2:
Clanrats attack and chop the Fell Bats to pieces.
I concentrate firepower on the Graveguards, looking to break through. I kill some 16, which is something, but its only by the end of the turn that I realize I forgot to launch the Doomrocket! Curses!
The Terrorgheist smashed into the side of one of my Clanrat units, while the depleted Grave Guards charge the other one. The Zombie hordes shamble forward as well - one straight into contact with my Stormvermin, another into a legion of Slaves. The last one loses impetus and fails its charge. Combat is vicious (WS 1 vs WS 2 ) but inconclusive throughout the line of battle.
cheers, Lee
Elven Field Surgeon, Department of Intensive Care, Resuscitation and Necromancy
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Re: RE.Lee's "Record of Lost Colonies"
Having only ever played elves, I find such numbers hard to comprehend.RE.Lee wrote:Combat is vicious (WS 1 vs WS 2 ) but inconclusive throughout the line of battle.
"I say the Eatainii were cheating - again." -Aicanor
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Re: RE.Lee's "Record of Lost Colonies"
It was a wet noodle fight
Turn 3:
The Terrorgheist eats the Clanrats, bumps into a Warpfire Thrower.
The Grave Guards eat the other Clanrats and bump into the Ratling Gun.
With my battle line crumbling I concede.
A solid whooping of Clan Skryre. That first turn went really badly - without the Doomwheels my army had little punching power, especially once engaged. Still a fun battle - hopefully Clan Pestilence will do better!
Turn 3:
The Terrorgheist eats the Clanrats, bumps into a Warpfire Thrower.
The Grave Guards eat the other Clanrats and bump into the Ratling Gun.
With my battle line crumbling I concede.
A solid whooping of Clan Skryre. That first turn went really badly - without the Doomwheels my army had little punching power, especially once engaged. Still a fun battle - hopefully Clan Pestilence will do better!
cheers, Lee
Elven Field Surgeon, Department of Intensive Care, Resuscitation and Necromancy
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Re: RE.Lee's "Record of Lost Colonies"
I suppose Skaven are not renowned for their predictability!
Looking forward to reading about the next battle too. Although if it’s undead again I’m not sure infecting them with plague will be more effective than blowing them up...
Looking forward to reading about the next battle too. Although if it’s undead again I’m not sure infecting them with plague will be more effective than blowing them up...
"I say the Eatainii were cheating - again." -Aicanor
"Eatainian jerks…" -Headshot
"It was a little ungentlemanly." -Aicanor (on the Eatainii)
"What is it with Eataini being blamed for everything?" -Aicanor
"Eatainian jerks…" -Headshot
"It was a little ungentlemanly." -Aicanor (on the Eatainii)
"What is it with Eataini being blamed for everything?" -Aicanor
Re: RE.Lee's "Record of Lost Colonies"
I'm hoping the loads and loads of Plague Monk attacks will make the difference. I'll also have the PCBs and an Abomination as heavy hitters.
The clan is shaping up nicely:
Also, I've done a Throt the Unclead conversion!
The clan is shaping up nicely:
Also, I've done a Throt the Unclead conversion!
cheers, Lee
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Re: RE.Lee's "Record of Lost Colonies"
Normally other Skaven blame Skryre don’t they? Who do Skryre blame?RE.Lee wrote:With my battle line crumbling I concede.
Word.RE.Lee wrote:The clan is shaping up nicely
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Re: RE.Lee's "Record of Lost Colonies"
Blaming some of the rats who died is always an option, especially since they can't defend themselves. Otherwise, blame some random clan for intervening with your carefully laid and foolproof battleplan. Or one of your underlings (and deal with them before they get a chance to say anything in return) or blame your general and convince whoever is asking that you can do a better job.SpellArcher wrote:Normally other Skaven blame Skryre don’t they? Who do Skryre blame?RE.Lee wrote:With my battle line crumbling I concede.
The pestilence models are starting to look amazing. I'm looking forward to seeing them in action. And they might put up a better showing than clan Skyre.
I'm wondering if you could have done anything different in your battle. It went from bad to worse very fast. And you lacked mobility to change a lot after T1. Maybe moving back a bit to give yourself another turn of shooting could have helped. But I'm not sure if there was space for that.
Rod
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Painting progress, done/in progress/in box: 167/33/91
Check my writing blog for stories on the Prince of Spires and other pieces of fiction.