Search found 353 matches

by Morgen
Fri Feb 14, 2025 5:38 am
Forum: Warhammer: The Old World
Topic: Arcane Journal Leaks
Replies: 300
Views: 62170

Re: Arcane Journal Leaks

Apparently the solution for Charace was to just make more units of T3 lightly armored strikes last elves that really need to charge to be able to do anything according to GW. At least the core version can have a single unit with scout and war bows. S4 AP0 shooting. Yay. Merwyn aura only affects mode...
by Morgen
Fri Jan 17, 2025 7:01 am
Forum: Warhammer: The Old World
Topic: New FAQ is up
Replies: 28
Views: 4653

Re: New FAQ is up

Ugh, the community. This is infuriating. Yeah, I could see how the "Models must be in base contact with the enemy to make Impact Hits or Stomp Attacks" part really makes a completely unrelated spell where the models are in base contact hard to adjudicate mentally for them. Especially since...
by Morgen
Thu Jan 16, 2025 7:17 pm
Forum: Warhammer: The Old World
Topic: New FAQ is up
Replies: 28
Views: 4653

Re: New FAQ is up

Ugh, guys Earthen Ramparts doesn't negate impact hits or stomps. -.-
by Morgen
Wed Jan 15, 2025 4:17 pm
Forum: Warhammer: The Old World
Topic: Advice for beginner
Replies: 15
Views: 3225

Re: Advice for beginner

I think in the end of the day one of the most important thing to remember is that in general the army is quite elite (and elitist!) and you're going to pay a lot of points for models that are very easy to kill. It can be a lot of fun though. Enjoy yourself!
by Morgen
Mon Jan 13, 2025 7:58 pm
Forum: Warhammer: The Old World
Topic: New FAQ is up
Replies: 28
Views: 4653

Re: New FAQ is up

The only real thing I see that could affect dragons would be having to include your wheels into your charge distance and not being able to stomp over real linear obstacles. Unless folks were really into that silly, bonus armor adds to regen/ward saves thing that they clarified.
by Morgen
Mon Jan 13, 2025 4:57 pm
Forum: Warhammer: The Old World
Topic: New FAQ is up
Replies: 28
Views: 4653

Re: New FAQ is up

Looks like a lot of nice, simple clean up of things. Lore familiar's can't get the racial signature spells at all. A nice clarification for mercenaries which should be fun for the new Empire character. The main HE entry for forces of fantasy is only: Q: Does the Martial Prowess special rule allow mo...
by Morgen
Thu Dec 26, 2024 4:41 pm
Forum: General fantasy discussions / Tavern of Cothique
Topic: Merry Christmas and Happy New Year!
Replies: 4
Views: 4827

Re: Merry Christmas!

Yes, happy holidays everyone!
by Morgen
Wed Dec 18, 2024 11:08 pm
Forum: Warhammer: The Old World
Topic: Korhil leaks
Replies: 15
Views: 2980

Re: Korhil leaks

Was he always a two piece model?
by Morgen
Mon Dec 16, 2024 10:07 pm
Forum: Warhammer: The Old World
Topic: Korhil leaks
Replies: 15
Views: 2980

Re: Korhil leaks

I don't know what they've been packaged like, but I definitly remember a lot of old reprints for other armies including a non trivial amount of old reprints for limited times.

I don't want folks to be disappoined if it doesn't live up to thier expectations.
by Morgen
Mon Dec 16, 2024 8:30 pm
Forum: Warhammer: The Old World
Topic: Korhil leaks
Replies: 15
Views: 2980

Re: Korhil leaks

I'm sure they're going to reprint all the old models. Doesn't mean they're getting rules. Don't get too excited.
by Morgen
Mon Dec 09, 2024 7:25 pm
Forum: Warhammer: The Old World
Topic: Question regarding the General
Replies: 3
Views: 1122

Re: Question regarding the General

It's all on page 203 of the character section. Your general should be the highest leadership character it can be. So you couldn't choose normally to have a Handmaiden be your general with a Noble in your army. However there are exceptions as a character with Loner and (normally) a Battle Standard Be...
by Morgen
Sat Nov 30, 2024 6:52 pm
Forum: Warhammer: The Old World
Topic: PG anvil with BSB
Replies: 11
Views: 3794

Re: PG anvil with BSB

I think if you're going to make a loremaster for combat you'd be much better served using Battle Magic for its signature spell Hammerhand. A level 1 mage actually has a decend chance to get that spell off barring dispels.
by Morgen
Mon Nov 25, 2024 3:27 pm
Forum: Warhammer: The Old World
Topic: Viability of Seaguard Death Star
Replies: 19
Views: 4667

Re: Viability of Seaguard Death Star

Hmmm, well if you're going to have good targets to shoot the tousand papercuts route might be interesting. Elves have usually been too brittle to death star particularly well but I'd be interested to see how this goes.
by Morgen
Fri Nov 22, 2024 4:00 pm
Forum: Warhammer: The Old World
Topic: Will GW show love to the High Elves when Arcane Journal is released?
Replies: 5
Views: 3177

Re: Will GW show love to the High Elves when Arcane Journal is released?

The Old World reminds me personally of sixth edition the most for high elves, where our infantry was expensive and elite but without step up or strikes first it was very easy to get charged and lose models so the meta became very noncannon calvery lists which we were punish for by losing core access...
by Morgen
Sat Nov 16, 2024 5:39 pm
Forum: Warhammer: The Old World
Topic: Prince (and general) in a White lion chariot - what to take?
Replies: 4
Views: 2482

Re: Prince (and general) in a White lion chariot - what to take?

I believe a popular thing to do is to give your prince The White Sword so they can roam around with four I9 monster slayer attacks.
by Morgen
Tue Nov 05, 2024 4:04 pm
Forum: Warhammer: The Old World
Topic: High Elf Arcane Journal - What do you want from it?
Replies: 27
Views: 7957

Re: High Elf Arcane Journal - What do you want from it?

Has the Everqueen of the era been to the Old World? I don't even know which one ot is in this year.
by Morgen
Sat Nov 02, 2024 5:09 pm
Forum: Warhammer: The Old World
Topic: High Elf Arcane Journal - What do you want from it?
Replies: 27
Views: 7957

Re: High Elf Arcane Journal - What do you want from it?

I haven't read them all but I don't think they've revised previously stated units in them before. Doesn't mean they couldn't of course, but I think white lions are just the odd one out until a new edition. Csjarrat - I don't think that solves their problem. It's the defense side that they're lacking...
by Morgen
Sat Nov 02, 2024 6:13 am
Forum: Warhammer: The Old World
Topic: HE Meta
Replies: 23
Views: 6492

Re: HE Meta

Well you have your comp rules for your tournies. Glad to see them moving away from that rule of three trash for the next official one. Lord limits seem like a good way to encourage points to go elsewhere on paper.
by Morgen
Sat Nov 02, 2024 5:52 am
Forum: Warhammer: The Old World
Topic: High Elf Arcane Journal - What do you want from it?
Replies: 27
Views: 7957

Re: High Elf Arcane Journal - What do you want from it?

It's always like this. We've got the same three units and ones very suited to the current rules, one's okay and one ends up overointed for how the game works for the moment and isn't worth taking over the other two. White Lions are a very glass cannon unit suitable for fighting infantry which isn't ...
by Morgen
Fri Nov 01, 2024 7:03 pm
Forum: Warhammer: The Old World
Topic: High Elf Arcane Journal - What do you want from it?
Replies: 27
Views: 7957

Re: High Elf Arcane Journal - What do you want from it?

I'd like to see a naval themed Army of Renown to represent the naval forces that would be in the area at the time would be the main thing I'd like to see. Some kind of high elf mage mercenary might be fun to see. I would personally want to keep Tyrion and Teclis out of it. They don't make any sense ...
by Morgen
Fri Nov 01, 2024 5:55 pm
Forum: Warhammer: The Old World
Topic: Elementalism
Replies: 14
Views: 3621

Re: Elementalism

Yeah, happy to help. I've seen this kind of discussion before. Not surprised that tournaments get the rules wrong or make bad decisions, they're run by people making mistakes like anyone else can. It's seriously just the most boring, basic definition of moved, but in other games there are other rule...
by Morgen
Fri Nov 01, 2024 2:32 pm
Forum: Warhammer: The Old World
Topic: Elementalism
Replies: 14
Views: 3621

Re: Elementalism

So, it's if it moved. There are no placed rules like in 40k. It's already got an FAQ clarification too. Movement Q: What constitutes a ‘move’? A: Quite simply, if you touch a model or unit and change its position in any way, it has moved. There are some exceptions to this, a war machine that pivots ...
by Morgen
Thu Oct 31, 2024 1:26 pm
Forum: Warhammer: The Old World
Topic: Elementalism
Replies: 14
Views: 3621

Re: Elementalism

I personally like the lore, the spells seem to be very useful for helping high elves out. Everything except the flaming sword seems useful. Plague of Rust and Earthen Ramparts really seem useful for making our units get the initiative or get our damage through. That said while it's great to get your...
by Morgen
Mon Sep 30, 2024 6:02 pm
Forum: Painting and modelling
Topic: About Time Elves
Replies: 17
Views: 7831

Re: About Time Elves

Yeah, he's pretty cool. I wish I knew WTF his sword went though. I took it off to paint it and now it's MIA.
by Morgen
Sun Sep 29, 2024 10:40 pm
Forum: Warhammer: The Old World
Topic: Lore of Saphery - worst in the game?
Replies: 11
Views: 4765

Re: Lore of Saphery - worst in the game?

Unbreakable is very good but if you look at most of the lists people are running these days they don't have a unit to cast it on.
by Morgen
Fri Sep 27, 2024 1:20 pm
Forum: General fantasy discussions / Tavern of Cothique
Topic: WHFB Lock-Ins at Compleat Games
Replies: 1
Views: 2656

Re: WHFB Lock-Ins at Compleat Games

This is an unusual post...
by Morgen
Thu Sep 19, 2024 8:52 pm
Forum: Warhammer: The Old World
Topic: Give back toughness of 4 to high elves heroes
Replies: 15
Views: 4741

Re: Give back toughness of 4 to high elves heroes

They've been T3 for so long now through so many editions. The new rules for mounts help out a lot with having some higher toughness heroes though.
by Morgen
Tue Sep 10, 2024 1:55 pm
Forum: Warhammer: The Old World
Topic: Rate My Build: Combat Archmage
Replies: 7
Views: 2850

Re: Rate My Build: Combat Archmage

Well if you're just asking for thoughts...You should give them a name.

Heroes in all our armies deserve names, unit champions that perform should earn names too. It makes the game more fun in my experience. It gives your heroes a bit more personality and makes thier wins and losses more memorable.
by Morgen
Fri Aug 30, 2024 3:37 pm
Forum: Warhammer: The Old World
Topic: The Old World Roadmap - High Elves confirmed after the Empire
Replies: 27
Views: 16609

Re: The Old World Roadmap - High Elves confirmed after the Empire

In my mind the only real choices for a warrior/wizard pair of characters to be in the Old World would be Finubar and Belannaer. They'd both need to be new models though. They're the ones who actually went over there and interacted with multiple groups in it. So many other options are tied up in civi...
by Morgen
Fri Aug 23, 2024 11:31 pm
Forum: Warhammer: The Old World
Topic: Secret Tech; Wizarding Hat on a champion
Replies: 19
Views: 3788

Re: Secret Tech; Wizarding Hat on a champion

Yeah, from the FAQ it seems like the intent is that the ghost in hat is the wizard. Probably fairest to just treat it like a basic level 1 wizard that shares a base with the wearer of the hat and not try to use it for wierd purposes.