But, some rules are still a mistery for us. Sometimes the rulebook doesnt explain them completly, and sometimes we have diferent
interpretations of them. Maybe some of you can help me or we can discuss them here.
- *In previous editions, in the compulsory moves phase, if you had a unit at 6'' of a fleeing ally unit, you had to make a panic check, is this rule still existing? becouse I cant find it on the manual so I asume it doesnt anymore.
*If a mounted hero on horse joins a unit of fast cavalry, does the unit lose that rule too?
*Can a mage in combat, cast a direct damage spell (not magic missles) to a enemy unit outside of combat?
*And last, when a unit declares a flee as a reaction of a charge, and the charging unit wants to do a redirection, is the redirection declared before of after the flee movement (this may change line of sight or others things)