Prince of Spires wrote:
If his deployment had been different it would have been a completely different ballgame. If he would have placed the WL unit on the other hand of his battle line then he would have been correct by not moving. That basically would have left you with either stay still and get shot to bits or move and run into a 2+ wardsave, S6 unit. Neither is a good prospect. In such a case, the HE player would force your hand. Now, the threat is still there, but it's too distant to do much. The longer it stays in place the fewer turns there are left to make a difference. And if you do manage to get on his flank (his left, from your pov right) you can gather enough VP to secure a small win.
Exactly Rod. I got my opponent to commit the crucial drops before I did.
Prince of Spires wrote:
It's probably my playstyle, but I would have had no problem with throwing the SW under the bus. Also, that could have been set up in such a way that while you could charge the SW, the seekers would have been charged in return. Also, with a deploy on the middle line, a flee (average 7'') would have taken them to just over 19'' away. By no means an easy charge, even with a M10 swiftstride unit. It's a gamble I would have taken. It prevents the vanguard move, allows you to countercharge them in the next turn. And it has a very decent chance of leading to a failed charge, with matching shuffle forward. All for a single SW unit.
Certainly an interesting option.
Prince of Spires wrote:
n the end, it feels like he has given you the initiative. By playing / deploying differently he could have put you on the back foot from the start. Now, he can still win, but you're the one dictating the game. A much better position to be in.
Agreed. I can (and did) mess him around in deployment with fast flank drops, the threat of Ambushing Flesh Hounds etc.. But the bottom line is that Lion unit should at worst be central, which changes things considerably.
RE.Lee wrote:
Ha! I'd want to get those 2 shredding machines into combat as soon as possible, if I were him. He's unlikely to lose them,
It's true RE. I won't be able to chew through the Phoenix Guard quickly enough with the Lions flanking them.
RE.Lee wrote:
You seem to be doing good on that far right flank
And so...
HE Turn TwoInevitably, the HE line swung around, White Lions and Phoenix Guard advancing into the centre. My opponent Withered the Beasts and shot two wounds off them, though not with quite the destructive effect the photo implies!
Daemon Turn TwoThe Flesh Hounds failed to arrive. Not messing around, I charged the Shadow Warriors with the Flamers. The Seekers made a wide circuit of the wood to eyeball the RBT. Skulltaker's boys advanced to threaten the Spears and the Beasts moved up in support. Blue Fire killed three of the remaining Reavers and the Skillcannon finished off the wounded RBT on the hill. Combat stuck.