An interesting challenge : 400 point list
Posted: Mon May 22, 2017 4:15 am
Hey all. Virtue here with yet another request for help with a list. This time for something on the small side, and I almost say impossible side for high elves.
6 person, single elimination "tournament". My first match up is either against Skaven or Lizardmen. Rules are 8th edition, 50% max on Lords and max to 50% heroes. 25% minimum to core.
Both armies I feel I'm almost an auto lose to.
I think my only hope is for an all or nothing with a silver helm and high magic level 2 mage on steed. Hopefully rolling on the offensive side. Might do lore of Shadow too, but feel the ward save stacked is crucial to the list.
Archers might be good agaisnt the Skaven, but will be crap agaisnt the Lizardmen.
Anyone have any ideas or something clever for a small game? Chariots being lucky with impact hits seems possible. Or maybe a MSU reaver with spear multi charge strategy? I think I'm going to have to do a glass cannon approach to break units on turn of charge as I won't have the bodies for grinding. Been toying with the idea of a white lions unit of 10 in a 3x3 formation with 1 in the back. Using them as a dart unit allows for my 10 attacks back but limits the amount of attacks to me, ugh idk .
Any help would be sweet. Even if it's just theory crafting.
Cheers,
Virtue
6 person, single elimination "tournament". My first match up is either against Skaven or Lizardmen. Rules are 8th edition, 50% max on Lords and max to 50% heroes. 25% minimum to core.
Both armies I feel I'm almost an auto lose to.
I think my only hope is for an all or nothing with a silver helm and high magic level 2 mage on steed. Hopefully rolling on the offensive side. Might do lore of Shadow too, but feel the ward save stacked is crucial to the list.
Archers might be good agaisnt the Skaven, but will be crap agaisnt the Lizardmen.
Anyone have any ideas or something clever for a small game? Chariots being lucky with impact hits seems possible. Or maybe a MSU reaver with spear multi charge strategy? I think I'm going to have to do a glass cannon approach to break units on turn of charge as I won't have the bodies for grinding. Been toying with the idea of a white lions unit of 10 in a 3x3 formation with 1 in the back. Using them as a dart unit allows for my 10 attacks back but limits the amount of attacks to me, ugh idk .
Any help would be sweet. Even if it's just theory crafting.
Cheers,
Virtue