General Questions + Advice request
Posted: Wed May 03, 2017 10:00 am
Hi all. Have been slightly inactive on the forum due to work and focusing on painting and organizing my WFB armies, sorry for that. My last posts were a few months ago and I appreciate all the comments and help I got (as well as the warm welcome back to the hobby).
My folks were selling their house and required I clean my old closet out, much to my surprise I came across the treasure chest of my hard earned allowance\chore money which I spent on war hammer figurines. I have since sold my orcs and goblins army that I finished painting and was able to swoop up a few more unpainted armies with the loot. I started a warhammer group and now own large armies for Empire, Lizardmem, WOC, DoC, Skaven, Ogre Kingdoms, Dwarves, Wood elves, High elves and Vampire Counts. The remaining members of the group own dark elves and tomb kings. I'll probably paint up the Wood Elf army and sell it on eBay like I did with the orcs and goblins and use that money for a trip to mini war gaming up in Canada to play some wfb with the crew (still too noon to plan this anytime soon). Feel free to check out my Instagram abwarhammer if you want to see some of my paint jobs or see any of my low key battle reports.
High Elves are probably my favorite to play but after falling back in love with the hobby I've honestly enjoyed them all. I do well with high elves but really struggle against dark elves and lizardmen most. Long story short here are some questions: some are specific, some are general. Forgive me if these are noob questions, but hopefully it helps get some discussion going to help some of us new guys to the game (returning). Feel free to reply to as little or many of the below.
1. What's a good way to deal with Salamander's. Archers have been such garbage to use against LM. High toughness and lots of skirmish to hit penalties. My only things that seem to work are magic missiles or small cavalry units. If I don't roll a magic missile I'm screwed. Anything good?
2. I use the battle scribe app to make my army lists and I noticed that it let's you pick a regular shield as well as a magical one. When I load up my bsb noble I always do heavy armour, sword of might and shield of merwrym. Further more it also stacks the regular shield -1 to the AR save. I'm fairly sure I've been cheating and getting additional armour save bonuses this way. I've also been stacking armour and magic armour this way, like the loremaster of hoath heavy armour and the armour of fortune. Ive had that as a 3+ AR save. Can I get clarification on if magical items stack bonuses or if they replace regular bonuses?
3. Synergy. I plan on doing a huge battle soon basically using every model I own. Ill type out what i have in a separate comment from this post,or a different thread. Anyways....synergy is a High-level question, but worth asking the veteran high elf players. What lords or heroes work best in which units? Example: Anointed with his 6 ward save in a unit if spearmen helps a lot, but what other benefits does he have and is that the best spot for him. What's the Max ward save high magic lore attribute can stack to, its 3+ right? So a Phoenix guard unit might only benefit 1 extra save, besides an archer bunker or silver helm bus what's a good unit for this guy? I'd love to hear others thoughts of what goes great where. So literally feel free to comment how you use Lords and heroes in your units on any scale game , I'll benefit learning it all! Id love to maximize synergy regardless of point sizes. I'm extra curious on Korhil and Alarielle placements.
4. Does the banner of flame count for ranged shooting?
5. When using a dragons flame breath, do you use the template from its head...or from the base of the model? I see so many battle reports using the head , but most of the games rules seem to use the base! Also is it shooting phase or close combat attack? Does it apply for combat res? (The steam tank and ogre kingdoms ice breath banner confuses me too).
6. When a combat is lost and the loser breaks and runs. Where do you measure the flee distance starting from? The front of combat? The rear model? Or center of unit? This is harder to type out than what I expected. Lol. Let's use the 3 ranks of spearmen. They roll a 7 inch flee. Is the former front rank guy now 7 inches from the front rank of the enemy? Or is the back rank placed 7 inches from combat? Same question when fleeing from a charge.
7. When you decline a challenge and go to the rear, can you still make a single supporting attack? (If that rank is able to make them)
8. Thank you for your help and apologies for the long post. I was going to post the list of models I have but this probably isn't the best thread for that. Probably should have posted most of this in the rules forum too. Sorry.
Cheers,
Virtue
My folks were selling their house and required I clean my old closet out, much to my surprise I came across the treasure chest of my hard earned allowance\chore money which I spent on war hammer figurines. I have since sold my orcs and goblins army that I finished painting and was able to swoop up a few more unpainted armies with the loot. I started a warhammer group and now own large armies for Empire, Lizardmem, WOC, DoC, Skaven, Ogre Kingdoms, Dwarves, Wood elves, High elves and Vampire Counts. The remaining members of the group own dark elves and tomb kings. I'll probably paint up the Wood Elf army and sell it on eBay like I did with the orcs and goblins and use that money for a trip to mini war gaming up in Canada to play some wfb with the crew (still too noon to plan this anytime soon). Feel free to check out my Instagram abwarhammer if you want to see some of my paint jobs or see any of my low key battle reports.
High Elves are probably my favorite to play but after falling back in love with the hobby I've honestly enjoyed them all. I do well with high elves but really struggle against dark elves and lizardmen most. Long story short here are some questions: some are specific, some are general. Forgive me if these are noob questions, but hopefully it helps get some discussion going to help some of us new guys to the game (returning). Feel free to reply to as little or many of the below.
1. What's a good way to deal with Salamander's. Archers have been such garbage to use against LM. High toughness and lots of skirmish to hit penalties. My only things that seem to work are magic missiles or small cavalry units. If I don't roll a magic missile I'm screwed. Anything good?
2. I use the battle scribe app to make my army lists and I noticed that it let's you pick a regular shield as well as a magical one. When I load up my bsb noble I always do heavy armour, sword of might and shield of merwrym. Further more it also stacks the regular shield -1 to the AR save. I'm fairly sure I've been cheating and getting additional armour save bonuses this way. I've also been stacking armour and magic armour this way, like the loremaster of hoath heavy armour and the armour of fortune. Ive had that as a 3+ AR save. Can I get clarification on if magical items stack bonuses or if they replace regular bonuses?
3. Synergy. I plan on doing a huge battle soon basically using every model I own. Ill type out what i have in a separate comment from this post,or a different thread. Anyways....synergy is a High-level question, but worth asking the veteran high elf players. What lords or heroes work best in which units? Example: Anointed with his 6 ward save in a unit if spearmen helps a lot, but what other benefits does he have and is that the best spot for him. What's the Max ward save high magic lore attribute can stack to, its 3+ right? So a Phoenix guard unit might only benefit 1 extra save, besides an archer bunker or silver helm bus what's a good unit for this guy? I'd love to hear others thoughts of what goes great where. So literally feel free to comment how you use Lords and heroes in your units on any scale game , I'll benefit learning it all! Id love to maximize synergy regardless of point sizes. I'm extra curious on Korhil and Alarielle placements.
4. Does the banner of flame count for ranged shooting?
5. When using a dragons flame breath, do you use the template from its head...or from the base of the model? I see so many battle reports using the head , but most of the games rules seem to use the base! Also is it shooting phase or close combat attack? Does it apply for combat res? (The steam tank and ogre kingdoms ice breath banner confuses me too).
6. When a combat is lost and the loser breaks and runs. Where do you measure the flee distance starting from? The front of combat? The rear model? Or center of unit? This is harder to type out than what I expected. Lol. Let's use the 3 ranks of spearmen. They roll a 7 inch flee. Is the former front rank guy now 7 inches from the front rank of the enemy? Or is the back rank placed 7 inches from combat? Same question when fleeing from a charge.
7. When you decline a challenge and go to the rear, can you still make a single supporting attack? (If that rank is able to make them)
8. Thank you for your help and apologies for the long post. I was going to post the list of models I have but this probably isn't the best thread for that. Probably should have posted most of this in the rules forum too. Sorry.
Cheers,
Virtue