I agree with cptcosmic that the lance + gw discussion should take place elsewhere. I split the topic and moved all posts relevant to the discussion to the rules forum: Lance and GW discussion
People can continue this discussion there.
Rod
8th ed. Magic Item Guide
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Re: Magic Item Guide - Updated with common items
For Nagarythe: Come to the dark side.
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PS: Bring cookies!
Check out my plog
Painting progress, done/in progress/in box: 167/33/91
Check my writing blog for stories on the Prince of Spires and other pieces of fiction.
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Re: Magic Item Guide - Updated with common items
This post has (finally) been updated to include the new High Elf magic items. Comments and additions, critiques, etc welcomed as always.
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Re: 8th ed. Magic Item Guide
Thanks for the writeup.
I agree with your analysis of the different items. 2 comments
- regarding shadow armour: there are different opinion on whether the 5+ armour it offers can be combined with light armour/ heavy armour or not. If it can't be then it's not that great, since you will never get a good armour save on him. If it can be combined then it has some merit since it makes it relatively easy to get a 2+ save for a character on foot.
- Cloak of beards: for what it does it is a great item and priced competatively. Fear for 10 points is a decent deal. The only problem is that fear doesn't do much. With reroll everywhere, fear tests don't achieve much, and protecting a ld 9 -10 character from fear/terror is a waste of points in almost all cases. So, I can never find the points for it.
Rod
I agree with your analysis of the different items. 2 comments
- regarding shadow armour: there are different opinion on whether the 5+ armour it offers can be combined with light armour/ heavy armour or not. If it can't be then it's not that great, since you will never get a good armour save on him. If it can be combined then it has some merit since it makes it relatively easy to get a 2+ save for a character on foot.
- Cloak of beards: for what it does it is a great item and priced competatively. Fear for 10 points is a decent deal. The only problem is that fear doesn't do much. With reroll everywhere, fear tests don't achieve much, and protecting a ld 9 -10 character from fear/terror is a waste of points in almost all cases. So, I can never find the points for it.
Rod
For Nagarythe: Come to the dark side.
PS: Bring cookies!
Check out my plog
Painting progress, done/in progress/in box: 167/33/91
Check my writing blog for stories on the Prince of Spires and other pieces of fiction.
PS: Bring cookies!
Check out my plog
Painting progress, done/in progress/in box: 167/33/91
Check my writing blog for stories on the Prince of Spires and other pieces of fiction.
Re: Magic Item Guide - Updated with common items
Thank you for updating this guide, it is very helpful.John Rainbow wrote:This post has (finally) been updated to include the new High Elf magic items. Comments and additions, critiques, etc welcomed as always.
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Re: 8th ed. Magic Item Guide
Thank you for the input. Rod, I've updated the initial post to include your comments in the guide.