In the rulebook it clearly states that "If a model has two sets of magic resistance, the two do not combine, it uses the highest" - this is clear enough.
BUT, "If a character with magic resistance joins a unit, all models in the unit benefit from the magic resistance"
The way I read that, any character with two magic items (or special rules or whatever) that grant magic resistance, will not be able to stack effects. But, a unit that is 'benefitting from the effects of' two different magic-resistance items on two different characters, would be able to stack the effect?
Lets say a unit has a mage with the obsidian amulet (MR2) and a noble with the spellshield (MR1). No character has "two sets of magic resistance" - if they did, they wouldn't stack. But wouldn't the unit get a 4+ ward from the two effects?
To carry this line of thought on, I don't know whether it could be argued that the noble (with an un-stackable item) would still be able to stack the EFFECT of the mage's item?
tld;dr: Is the rule written to prevent characters getting two different magic resistance items? or is it intended to stop the effect stacking on units?
Magic resistance - stackable or no?
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Re: Magic resistance - stackable or no?
No
Model != character. A model can also simply be a R&F model of a unit.
So, a character with MR in a unit a source of MR for the models in the unit. 2 characters, each with a MR source are then 2 sources of MR for the models in the unit. And so you pick the highest of the 2.
Rod
Model != character. A model can also simply be a R&F model of a unit.
So, a character with MR in a unit a source of MR for the models in the unit. 2 characters, each with a MR source are then 2 sources of MR for the models in the unit. And so you pick the highest of the 2.
Rod
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Re: Magic resistance - stackable or no?
ok thanks