Guardians of the Phoenix Gate 2250 tester
Posted: Thu Jul 01, 2010 1:31 pm
High Elf Prince
Armour of Calador, Guardian Phoenix, The White Sword: 240pts
Lords: 240pts
Noble
Dragon Armour , generic 4+ ward, Battle Standard, Great Weapon: 169pts
Mage
Level 2, Seer Staff, dispel scroll: 185pts
Mage
Level 2, silver wand: 145pts
Heroes (3): 499 Points
10 Elven Archers: 110pts
10 Elven Archers: 110pts
25 Lothern Sea Guard
Full Command, shields: 350pts
Core (3): 570points
17 White lions of Chrace
Full command, Flaming attach banner: 295pts
17 Phoenix Guard (255)
Full command, AP Banner, Talisman of Light: 345pts
Special (2): 640 points
Elven Repeater Bolt Thrower: 100pts
Elven Repeater Bolt Thrower: 100pts
Great Eagle: 50pts
Great Eagle: 50pts
Rare (4): 300 points
Ok so the plan is this:
Lord goes in with the white lions to give them stubborn leadership 10 plus another 4 str 6 attacks. Also with flaming attacks they will do well vs Abominations and Hydras.
Bsb goes in with the phoenix guard to give them some extra hits.
Mages will also go in these units or behind (dependent on opponents’) but leave before combat
The Sea Guard will sit in the centre flanked by both units of archers. The 2 blocks of elites will sit behind the archers. Archers can cover them from shooting and flee when enemy is in range (bsb rerolling psychology)
Mages will take lore of life to support all units (between both of them will have 5 out of the 6 spells)
Archers and Sea guard will try to reduce some numbers from bigger horde units, also will be great for taking down units of black guard or small hound units.
The seaguard can also add its attacks in against weaker armoured enemy.
Eagles are for heading after warmachines or solo characters or even combine charging small units of skirmishers.
Armour of Calador, Guardian Phoenix, The White Sword: 240pts
Lords: 240pts
Noble
Dragon Armour , generic 4+ ward, Battle Standard, Great Weapon: 169pts
Mage
Level 2, Seer Staff, dispel scroll: 185pts
Mage
Level 2, silver wand: 145pts
Heroes (3): 499 Points
10 Elven Archers: 110pts
10 Elven Archers: 110pts
25 Lothern Sea Guard
Full Command, shields: 350pts
Core (3): 570points
17 White lions of Chrace
Full command, Flaming attach banner: 295pts
17 Phoenix Guard (255)
Full command, AP Banner, Talisman of Light: 345pts
Special (2): 640 points
Elven Repeater Bolt Thrower: 100pts
Elven Repeater Bolt Thrower: 100pts
Great Eagle: 50pts
Great Eagle: 50pts
Rare (4): 300 points
Ok so the plan is this:
Lord goes in with the white lions to give them stubborn leadership 10 plus another 4 str 6 attacks. Also with flaming attacks they will do well vs Abominations and Hydras.
Bsb goes in with the phoenix guard to give them some extra hits.
Mages will also go in these units or behind (dependent on opponents’) but leave before combat
The Sea Guard will sit in the centre flanked by both units of archers. The 2 blocks of elites will sit behind the archers. Archers can cover them from shooting and flee when enemy is in range (bsb rerolling psychology)
Mages will take lore of life to support all units (between both of them will have 5 out of the 6 spells)
Archers and Sea guard will try to reduce some numbers from bigger horde units, also will be great for taking down units of black guard or small hound units.
The seaguard can also add its attacks in against weaker armoured enemy.
Eagles are for heading after warmachines or solo characters or even combine charging small units of skirmishers.