2000pts Nagarythe list
Posted: Tue Jun 29, 2010 9:18 am
Here's what I've come up with so far. Not quite sure I'm happy with it, so feedback would be nice.
Archmage - 310pts
•Level 4
•Staff of Solidity
•Sacred Incense
•Lore of Shadows
Mage - 175pts
•Level 2
•Annulian Crystal
•Lore of High Magic
BSB - 186pts
•Banner of Sorcery
•Heavy Armour
•Barded Steed
•Shield
•Lance
28 Spearelves - 277pts
•Full Command
28 Spearelves - 277pts
•Full Command
13 Archers - 143pts
9 Shadow Warriors - 144pts
11 Silver Helms - 261pts
•Shields
•Musician
2 RBTs - 200pts
1996pts total I think. Bear in mind that I wrote this without a calculator...
Anyway, I made the list with the idea that if you debuff and thin down the enemy, Spearelves should be able to beat them in combat - no need to spend points on more expensive troops. The Helms would aim for a flank charge, but could also be put in a single rank as a screening unit if I really need one.
The Archers and Shadow Warriors are where I'd put the mages. They're both good for this IMO because you don't waste them by not getting them into combat. I'd probably put the Archmage with the Shadow Warriors for the mobility and the chance to make them stupidly hard to hit. If there's trouble, I could have him cast a spell and switch places with the L2.
The RBTs are there because I wanted something other than the Silver Helms that has save modifiers.
Thoughts?
Archmage - 310pts
•Level 4
•Staff of Solidity
•Sacred Incense
•Lore of Shadows
Mage - 175pts
•Level 2
•Annulian Crystal
•Lore of High Magic
BSB - 186pts
•Banner of Sorcery
•Heavy Armour
•Barded Steed
•Shield
•Lance
28 Spearelves - 277pts
•Full Command
28 Spearelves - 277pts
•Full Command
13 Archers - 143pts
9 Shadow Warriors - 144pts
11 Silver Helms - 261pts
•Shields
•Musician
2 RBTs - 200pts
1996pts total I think. Bear in mind that I wrote this without a calculator...
Anyway, I made the list with the idea that if you debuff and thin down the enemy, Spearelves should be able to beat them in combat - no need to spend points on more expensive troops. The Helms would aim for a flank charge, but could also be put in a single rank as a screening unit if I really need one.
The Archers and Shadow Warriors are where I'd put the mages. They're both good for this IMO because you don't waste them by not getting them into combat. I'd probably put the Archmage with the Shadow Warriors for the mobility and the chance to make them stupidly hard to hit. If there's trouble, I could have him cast a spell and switch places with the L2.
The RBTs are there because I wanted something other than the Silver Helms that has save modifiers.
Thoughts?