Well in most comp pack shooting models are also comped by shots or models with 12+ range, so taking 20 (or 40 shots of your maximum number) in rare shooters of your maybe 40 guys with bows isn't exactly a free and clear advantage. If we are speaking strictly competitive, 20 Waywatchers don't help at all against 10 Plague drones and 8 beast of nurgle. Although I'm fairly certain DoC walk all over WEs anyway. I also wouldn't be surprised to see Waywatchers comped anyway.MartinElf wrote:I agree with spell archer about you will always see 2 unit of 10 waywatchers in all competitive lists. i think combine arms is a lot better, and mnore bs shooting, will help in woodies match up, dark elves, civial wars, state troop heavy empire, skaven, some daemon builds,
the double steam tank list. ( is normally comped ).. however if it isn't. ( most wood elf list i have seen ) have been using a lvl 4 shadow. wither one steam tank. pit the other, one all you need to do a steam tank to make it a lot less reliable is to take 3 wounds off it. then it is down too a 50 / 50 roll of the dice if it misfires or not. and if that doesnt work tie it up with eagles, while you shoot the rest. the more scarey empire list, is the double block of 40 halberdiers light council build as there are so many bodies on the table. so some will always make it. and loads of magic missiles.
single mass chaos, dont worry woodies. shoot it. movement 4 troops, that is atleast 3 rounds of shooting before they even have to move. so they pick off the chariots first. then the mass arrows at the warriors, skullcrushers, divert them off the board with the eagles, shoot everything else, then deal with them.
chimera's pop the regen off them with one of 3 characters with flaming bows... then shoot them. the only match i can see them struggling with, is ogres, and vamps... due to the mass amount of monsterous cav they can bring
Scenery.
okay this was a little biased as the wood elf player picked it and picked 2 massive forests. ( + his free one )
but there was a massive building ( blocking line of sight ) he won roll off and pick that side.
there was a massive block of impassible, a pretty large ruin, and massive hill. the terrain played a part, but waywatchers just scoot around it, due to 10 inch move, + 30 inch shot. near impossible to hide.
I don't think you know what single model chaos is... Its DP, 2x 3++ T5 dudes, core chariots, Gorebeast, Chimeras and hellcannons, they aren't any lame frenzied cav or warriors on foot in real competitive chaos lists man... seriously I can't believe you brought up warriors on foot in a competitive discussion...
The bolded only works if the character isn't in the unit, as he would get regen against all the non-flaming shots.
How many pieces on how large a board. A 6x4 needs 5 minimum. 2 should be LoS blocking, also insure you are being careful about measuring arcs, and to hit modifiers individually. I find a lot of players with shooting armies just pick up dice and start rolling. Every shot matters when they are no AS, or double shot, and if s/he is taking shots they shouldn't be they are obviously getting more out of the unit than they should be.