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 Post subject: Fighting in pairs
PostPosted: Sun Jun 13, 2010 11:58 pm 
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Location: Tasmania, Australia
One of the Tactics I have noticed works well with the High Elves is using your units in pairs.

Some of the combos I have used include the following.

Double Charges
Lion & Tiranoc
SM's & Lion Chariot/Tiranoc
DP's & Lion Chariot
DP's & Tiranoc

Bait & Flee + counter charge
Eagle or Tiranoc & DP's Eagle/Tiranoc baits or redirects, then DP's counter charge (careful placement of DP's needed)
Eagle or Tiranoc & Lion Chariot
Archers flee though SM's (with Standard of Balance, SM's take the charge)

RBT Escorts
Usually archers in 2 ranks on a hill possibly with a noble
Sometimes a chariot nearby or SM's to protect the RBT
Shadow warriors nearby

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 12:34 am 
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i've actually found you can use an eagle to force multiple units to charge or do nothing often meaning one eagle can set up 2/3 charges.

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 1:55 am 
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Yeah, eagles are brilliant for annoying units and requiring them to charge you. It's the reason I always take one in a game, even if I know thy'll be few war machines.

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 12:07 pm 
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Pair of Eagles FTW!

:)

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 1:17 pm 
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SpellArcher wrote:
Pair of Eagles FTW!

:)


Ah, see, this is where I draw the line. I think there is diminishing returns on a second eagle in any game short of 3k. It's like taking a forth bolt thrower. It's nice but you've already got something which will do 90% of the job already, why spend more points?

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 2:24 pm 
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I sometimes put my lion chariot to the side of and slightly behind phoenix guard. Phoenix guard take a charge and don't die, next turn the chariot charges in.

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 4:43 pm 
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Location: Sweden
Fighting in pairs works great and it is one of the basics in the strategy that I'm using. Tiranoc Chariots are golden in this since they are fast and add some punch to other units. 2 of them is included in just about every list that I make. Dragon Princes are of course a must as well, as are Great Eagles.
I usually try to deploy something like this:

unit - chariot - unit - chariot - unit

as my main line. That way every unit can support another.

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 Post subject: Re: Fighting in pairs
PostPosted: Mon Jun 14, 2010 10:23 pm 
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Green Istari

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Pash wrote:
Ah, see, this is where I draw the line. I think there is diminishing returns on a second eagle in any game short of 3k. It's like taking a forth bolt thrower. It's nice but you've already got something which will do 90% of the job already, why spend more points?

That's what I used to think but I've found No2 very useful against RBT and simply for annoying a separate sector of the enemy line.

Angel wrote:
unit - chariot - unit - chariot - unit

Good set-up.

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 Post subject: Re: Fighting in pairs
PostPosted: Tue Jun 15, 2010 12:32 am 
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Indeed, this is one of the thing that chariots are brilliant at. You can maximize an elite infantry unit in base contact with the opponent, and have the chariot contribute a small frontage, doing full damage while insulating it from return attacks. Very nice, and probably even better once 8th edition rolls around.


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 Post subject: Re: Fighting in pairs
PostPosted: Tue Jun 15, 2010 1:31 am 
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We had a four way game of Warbands on the weekend. I frontal charged a unit of 20 Saurus with 10 LSG and simultaneously flank charged with a lion chariot. He lost too many warriors to fight back, fled and was overrun. A highly rewarding experience. He completely stayed away from me in the second game, chosing to attack Ogres instead.

Slug48


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 Post subject: Re: Fighting in pairs
PostPosted: Tue Jun 15, 2010 10:58 am 
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slug wrote:
Saurus

slug wrote:
fled

Blimey!

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 Post subject: Re: Fighting in pairs
PostPosted: Thu Jun 17, 2010 1:34 am 
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SpellArcher wrote:
slug wrote:
Saurus

slug wrote:
fled

Blimey!

Screenshots or it didn't happen.

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