Truescale High Elves

Want tips? Have tips? Have pictures even? Well, post them here!

Moderators: The Heralds, The Loremasters

Message
Author
Scarano
Posts: 37
Joined: Sat May 10, 2014 9:19 pm

Re: True Scale High Elves - The Turkey Cat finished (almost)

#62 Post by Scarano »

Absolutely incredible!! :o
My Blog: [url]www.wargamingmywaytoahappierlife.blogspot.co.uk[/url]

Records:
High Elves: W= 3 L= 0 D= 0 Bare with me I'm new to this
Ogre Kingdoms: W= 1 L= 0= 0
User avatar
John Rainbow
Posts: 3550
Joined: Thu Mar 24, 2011 2:47 am
Location: PA, USA

Re: True Scale High Elves - The Turkey Cat finished (almost)

#63 Post by John Rainbow »

Really nice! That thing is a beast!
White Noise
Posts: 7
Joined: Tue Apr 28, 2015 9:57 am

Re: True Scale High Elves - The Turkey Cat finished (almost)

#64 Post by White Noise »

That sculpt is a serious work of art, the painting on that lothern sea guard whilst a little unsettling because of the face is truly brilliant and I think works with the theme you are going for. Its really nice to see your drawings in the sketch book too and how they are being actualised.
Eldfågeln
Posts: 45
Joined: Wed Jan 05, 2005 1:46 am

Re: True Scale High Elves - The Turkey Cat finished (almost)

#65 Post by Eldfågeln »

Insane!
Wonderful work on every level! Cant wait until you're finished with you griffon!
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: True Scale High Elves - *Swordmasters updated*

#66 Post by Avendigo »

Hi guys, remember this guy?
Avendigo wrote: Image
After only sculpting and working on the turkey for quite some time I suddenly felt the need to take up the brush again and paint something from the allready primed group of finished conversions.



Here's the result.

Image

Aimed for darker, but distinctly (high) elfish colors. Probably gonna paint some more elves in this way...

Pls, don't hold back any critics.





P.S. This was one of the victims of lasts year crash, so the helmet suffered a lot and I didn't manage to restore the previous version... What a pitty!
Last edited by Avendigo on Sun Aug 09, 2015 3:49 pm, edited 1 time in total.
User avatar
RE.Lee
Posts: 2618
Joined: Mon Jan 31, 2005 9:22 pm
Location: Warsaw, Poland

Re: True Scale High Elves - Lothern Sea Helm

#67 Post by RE.Lee »

Looking great, the muted colours work very well. The helmet is fine, though I preferred the previous one :wink:
cheers, Lee

Elven Field Surgeon, Department of Intensive Care, Resuscitation and Necromancy
User avatar
Tzineris
Posts: 367
Joined: Tue Mar 19, 2013 9:58 am
Location: Greece

Re: True Scale High Elves - Lothern Sea Helm

#68 Post by Tzineris »

Beautiful work! =D> =D> :mrgreen:
My High elven painting project http:[url]http://www.ulthuan.net/forum/viewtopic.php?f=5&t=44391[/url]
User avatar
Galharen
Master of Brushes
Posts: 1280
Joined: Tue Feb 14, 2006 5:41 pm
Location: Poznan/Hannover

Re: True Scale High Elves - Lothern Sea Helm

#69 Post by Galharen »

Amazing, great atmosphere:)
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: True Scale High Elves - Lothern Sea Helm

#70 Post by Avendigo »

Still alive and kicking!
Though I'm in the middle of my final exams, this topic is still active - just at a veeery slow pace... ;-)

While the small group of sword masters has been painted (no photos available at the moment), I somehow felt the unstoppable urge to convert my own version of teclis - quite heavily, as I like neither of the two available models. Do you recognize the head?

Image

The model is still WIP, so feel free to C&C!
User avatar
RE.Lee
Posts: 2618
Joined: Mon Jan 31, 2005 9:22 pm
Location: Warsaw, Poland

Re: True Scale High Elves - Teclis WIP

#71 Post by RE.Lee »

Marvelous as always =D>
cheers, Lee

Elven Field Surgeon, Department of Intensive Care, Resuscitation and Necromancy
User avatar
Karak Norn Clansman
Posts: 647
Joined: Fri Oct 18, 2013 11:25 am

Re: True Scale High Elves - Teclis WIP

#72 Post by Karak Norn Clansman »

Magnificient work! Conversions and paintjobs are of high quality. And good to see someone else who wants to see tall Elves.
SpellArcher
Green Istari
Posts: 13841
Joined: Sat Sep 13, 2008 11:26 am
Location: Otherworld

Re: True Scale High Elves - Teclis WIP

#73 Post by SpellArcher »

Avendigo wrote:Do you recognize the head?
Bit TK'ish. Settra?
User avatar
Ielthan
Posts: 362
Joined: Sun Oct 17, 2004 11:33 am
Location: Saphery

Re: True Scale High Elves - Teclis WIP

#74 Post by Ielthan »

Any chance there was more progress on this project?
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: True Scale High Elves - Teclis WIP

#75 Post by Avendigo »

As a matter of fact, there is some. Not as much as one would hope after so much time, but somehow quite steadily - considering the fact, I had to move twice now in the past 12 months... blabla, excuses. One big factor was the destruction of the old world, so my hope to wield my high elves sometime on a battlefield went with it.

I will post an update of my workbench. Maybe (if this part of Ulthuan isn't dead yet) YOU on the other hand could tell me, what your motivation to build up an army of the good old high elves is. Or maybe how you have dealt with the destruction of the old world. Moved to AoS? 9th Age? Stayed with the 8th Ed?

*Edited*

Image

Image

These two shots were taken just now from my workbench/desk. What you can't see right now is the shadow warrior I am working on, wich is one of the simpler conversions in my repertoire. As I'm my (somewhat unrealistic) goal is to finish a small army someday I am working on ways to tone down the amount of sculpting and to up my conversion game instead...
Shannar, Sealord
Very Helpful Elf
Posts: 4031
Joined: Sun Jun 06, 2004 2:10 am
Location: Patroling the Sea Lanes

Re: Truescale High Elves - *workbench update*

#76 Post by Shannar, Sealord »

For me it's more that I've changed to 3rd Edition. But I'm a bit odd. I think the best thing to do is simply to deny the story from the end times. I almost think the AoS rules, but the old warhammer fluff might be a perfect combination for your project. I say that simply because AoS seems a bit more flexible with model choices than 8th edition warhammer when strictly following army selection rules. Of course I've not looked at AoS in quite some time. Could be that's gotten less free form as well.
User avatar
Prince of Spires
Auctor Aeternitatum
Posts: 8249
Joined: Wed Apr 22, 2009 1:07 pm
Location: The city of Spires

Re: Truescale High Elves - *workbench update*

#77 Post by Prince of Spires »

Shannar, Sealord wrote: I think the best thing to do is simply to deny the story from the end times.
This is what I do as well. Just pretend the end times never happened. I'm happily playing 8th edition (when I have time for a game that is).

Though it must be said that for me it pays to be pragmatic as well. The number of potential opponents for me is limited (not that much activity fantasy gaming wise here). So I would probably play whatever is on hand. As long as it's fun to play I'm usually not too picky. It just happens to be 8th ed. Which I'm pretty happy with (since it's a good game for casual play).

Though I suppose that if I could pick any game I wanted I would probably go for LoTR, which looks like a really fun game, which offers a good middle ground between a skirmish and a full sized wargame and it has a wonderfull world build around it of course.

Rod
For Nagarythe: Come to the dark side.
PS: Bring cookies!

Check out my plog
Painting progress, done/in progress/in box: 167/33/91

Check my writing blog for stories on the Prince of Spires and other pieces of fiction.
User avatar
Galharen
Master of Brushes
Posts: 1280
Joined: Tue Feb 14, 2006 5:41 pm
Location: Poznan/Hannover

Re: Truescale High Elves - *workbench update*

#78 Post by Galharen »

Currently for our elves the most suitable game is 9th Age in my opinion. But I am going to try AoS this week too.
SpellArcher
Green Istari
Posts: 13841
Joined: Sat Sep 13, 2008 11:26 am
Location: Otherworld

Re: Truescale High Elves - *workbench update*

#79 Post by SpellArcher »

I’m still playing a little 8th Edition in UK, where some clubs, tournaments etc persist. Have to say though, I’ve just played my first tournament this year. I got three events in last year and three the year before that. I still find sourcing and painting older models especially interesting.

Glad you’re cracking on Avendigo!
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: Truescale High Elves - *workbench update*

#80 Post by Avendigo »

Things are progressing, although at a sluggish pace...
Swordmaster Champ / Loremaster / Eltharion the Blind almost finished.
Gonna post some updates on him and his friends on finished bases sometime in the next weeks...
Tried out OSL for the first time. Happy with the result, although it's not perfect.
Not happy with how the hilt turned out.
Cheers!

First WIP:Image

Second WIP:Image
Last edited by Avendigo on Wed May 15, 2019 6:41 am, edited 4 times in total.
Shannar, Sealord
Very Helpful Elf
Posts: 4031
Joined: Sun Jun 06, 2004 2:10 am
Location: Patroling the Sea Lanes

Re: Truescale High Elves - *workbench update*

#81 Post by Shannar, Sealord »

Nice to see this is still progressing.
User avatar
Nusphigor
Posts: 30
Joined: Mon Mar 18, 2019 2:11 pm
Location: Bogotá, Colombia

Re: Truescale High Elves - *workbench update*

#82 Post by Nusphigor »

I
AM
IN
LOVE!

Those elves are BEAUTIFUL!
Botjer
Posts: 347
Joined: Fri May 14, 2010 11:49 am

Re: Truescale High Elves - *workbench update*

#83 Post by Botjer »

gah! looks awesome!
User avatar
Galharen
Master of Brushes
Posts: 1280
Joined: Tue Feb 14, 2006 5:41 pm
Location: Poznan/Hannover

Re: Truescale High Elves - *workbench update*

#84 Post by Galharen »

Holy Ulthuan, that's a great model!
Please provide us a better quality photo.

I've always loved the blind Eltharion model and his history back in 6th Ed, you captured the theme here perfectly.
User avatar
Olthannon
Posts: 304
Joined: Tue Jan 22, 2019 3:26 am
Location: UK

Re: Truescale High Elves - *workbench update*

#85 Post by Olthannon »

Yes, absolutely agree with Galharen, it seems to really encapsulate that 6th edition story in the army book. Very much the light in the darkness, some more photos would really do it justice.
One foot in the hobby
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: Truescale High Elves

#86 Post by Avendigo »

After breaking up with photobucket here some other angles..
Maybe resizing helps for now with the quality?

Image

Image

Image

Image

And here is Teclis just before priming (ok, his feet aren't finished yet - the will be applied directly to the base :-D )

Image

Image

I know there is sth funky going on with the nose of the harnish-face-dude. It's allready a rework of the first version and I will try and mask the worst of it whit the paintjob.

Gonna start working the bases for the whole swordmaster unit + Teclis. Was thinking about sth like an ancient elven temple (somehow "Angkor"-ish / Cambodian rainforrest - temples), but with somewhat cleaner marble-esque stone.

Thank you guys for the comments - I will try and improve my Photo quality!
Last edited by Avendigo on Wed May 15, 2019 6:43 am, edited 1 time in total.
User avatar
Galharen
Master of Brushes
Posts: 1280
Joined: Tue Feb 14, 2006 5:41 pm
Location: Poznan/Hannover

Re: Truescale High Elves

#87 Post by Galharen »

pics are broken;/
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: Truescale High Elves

#88 Post by Avendigo »

Galharen wrote:pics are broken;/
hm strange... is it, bc I am using dropbox as the new img-hosting provider?
What do you guys use?
User avatar
Galharen
Master of Brushes
Posts: 1280
Joined: Tue Feb 14, 2006 5:41 pm
Location: Poznan/Hannover

Re: Truescale High Elves

#89 Post by Galharen »

I post all the photos on my blog and then I use the link to post pictures here on forum.
User avatar
Avendigo
Posts: 47
Joined: Mon Sep 22, 2014 6:05 pm
Location: Black Forrest

Re: Truescale High Elves

#90 Post by Avendigo »

should work now... I guess?
Post Reply