AsurionWhitestar wrote:
I know your fluff is only in your eyes but, I believe the Shifting Isles, shift because of the VORTEX that is centrally above Ulthaun, and something to with the Illusions that emminate from eastern Ulthuan (as if Ulthuan is trying to protect herself from invaders).
Ok. However, the Phoenix King Bel-Hathor did call a convocation of mages to enshroud the eastern sea approaches to Ulthuan in a maze of spells, illusions and treacherous shifting shoals and mists. The preperations took three decades. Maintaining these spells is closer to what I meant (or at least had in mind) but I should have been clearer.
AsurionWhitestar wrote:
Also as a side note of my own (if you didn't already know): technically the Shifting Isles are a part of Yvresse, not Cothique (but as I'm also from Cothique "a Cothiquen/ Coth-eek-an", I like to claim them for my-own aswell), to take note of where Cothique's border is, is actually just where [most maps] list COTHIQUE on the eastern coast, It's a tiny bit larger than Chrace, even though the map/s show a kingdom at least twice that....
I'd say that's debatable. The Cothiquen (Ta for that!

)-Yvressian border has always been a bit unclear. Between the two maps in the 7th ed book, the C from Cothique is where the border is in one map and I've always lent towards the idea of the east coast being roughly split equal between itself and Yvresse. Much like Tiranoc and Nagarythe in the West. Also, (again I should have specified) the majority of the invasion routes seem to be going through the islands off the coast of Cothique and seeing as the Cothiquiens (someone can probably do better for a plural) are a bunch of hardy seafarers I think they'd quite like to take jurisdiction of the islands off their own coast. (We only have to look at the Koreas to see just how tense things can become with maritime borders. I know Cothique and Yvresse have never had a war but on the whole I think the argument is much better that the islands would be split between them in a sensible fashion. Additionally, as my imagined island of Belthasil is a defensive strongpoint, I imagined it would be directly in the path of any invasion routes. So, it would be in the Nortern half of the chain, therefore my original choice of Cothique stands.
AsurionWhitestar wrote:
As a Personal note, I dont much like the use of Comedic fluff, I find it usually pokes fun at the game I know and Love, having said that, your use is giggle worthy, even if it does include (another one of my fluff no-no's) a Special Character.
Admittedly, the comedy I do put in is usually more subtle. (Kairos Fateweaver doing crosswords is probably taking it a bit far. I usually limit it to comments on the wine.) I came up with some of that stuff on the spot so it's not really thought through. The reason I do put in elements of comedy is that I really don't like the way High Elves are portrayed in GW literature. No matter what the Black Library book Elven characters are always proud, grim and utterly, tediously boring. I have never once felt that I engaged with or cared about the fate of a High Elf character. My stabs at comedy are a vain attempt to lend some colour/ personality/ life to the race. That's also why I tend to replace proud and grim with the similar but much more interesting traits of arrogant and vicious. I try to make my Elven characters more human and whilst this of course goes against fluff (and to some extent common sense) I find I actually care about whether or not they live in my games. Tyrion for example is a very grim, dour and noble individual. Therefore if he dies a glorious death fighting a Bloodthirster then that would be hugely appropriate for his character. However, a pragmatic self-preservationist like my Elstrith is a character for whom the idea of death of any kind is quite terrifying and something he utterly wants to avoid. Therefore when he does die it is a much more tragic affair as not only is he dead, but his plan of staying alive has been thwarted. I know there are people who'll give out to me horribly for trying to twist the Elven race into something it's not but I would much rather be interesting than noble any day. Hence, the Machiavellian Archmages, self-obsessed Princes and happy-go-lucky nobles.
Giladis wrote:
Floating is the reason why Skaven hadn't reached Ulthuan. They can't dig through water.
Still though, it's only a matter of time before they figure out how, eh?
Elstrith