Storm Over Ulthuan
Moderators: The Heralds, The Loremasters
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
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- The Immortal Phoenix
- Posts: 1734
- Joined: Sun Jun 06, 2004 3:32 am
- Location: Beyond mortal understanding
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- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
-
- The Immortal Phoenix
- Posts: 1734
- Joined: Sun Jun 06, 2004 3:32 am
- Location: Beyond mortal understanding
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
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- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
You continue north, and as you reach the bend in the tunnel, yo find a pleasant surprise - along the westward tunnel a series of footprints has disturbed the dust, headed towards you; but they dp not pass the corner. This is the other side of the first teleporting trap you ran into, a fact that becomes apparent as you find yourselves elsewhere, in a passage running east-west.
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- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
-
- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
You go right, and enter another room, except the statue in this one is of Hoeth, the God of Wisdom. There is, apart from the way you entered one way leading out to the north. Again the strange voice speaks, asking another riddle...
Names give power,
Magic to control.
But what is broken,
by naming it?
Names give power,
Magic to control.
But what is broken,
by naming it?
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- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
-
- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
- Calarion Sapherior
- High Prince of Saphery
- Posts: 2766
- Joined: Sun Jun 06, 2004 12:34 pm
- Location: Saphery
You backtrack from the teleporter west, past the south tunnel leading to the room of Hoeth, until the passage bends south. You continue to follow your footsteps until you can go west or south. Deciding to keep tracing your steps you go west, which leads you to a crossroad. your footsteps go north, and based on the increasing light from there, you know that is the entrance!
So, now where?
So, now where?
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- The Clubslinger
- Posts: 1867
- Joined: Sun Jun 06, 2004 8:44 am