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Paraicj
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#31 Post by Paraicj »

:lol:
Tomb Kings: Tomb Kings and Princes get 25pts extra – they may not exceed their magic item limit.
I'm not the brightest knife on the tree, but I did see the points cost. Some races get "equalisers" due to having redundant skills (such as inherent magic) or shortfalls that are multiplied by 1-on-1 combat (such as Flammable).

Nooodle, though he likes the odd power-build, is not actually cheating. ;)
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[i]Dread Lord Zakhital Goremane the Incompetent, 181 kills 5/22/11
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Prince_Asuryan
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#32 Post by Prince_Asuryan »

Paraicj wrote: So, your character dies, but the other might die too? What's the normal ruling on that?
The fight is re-rolled from the start:
Rezephua wrote:If both warriors die simultaneously (most commonly due to the 'black amulet' or 'warpstone armour'), the entire fight is rerolled from the start.
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Paraicj
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#33 Post by Paraicj »

xtra effort? Damn you Nooodle!! :D

EDITTED DUE TO NOT READING THINGS RIGHT :oops:
Last edited by Paraicj on Mon Feb 02, 2009 5:35 pm, edited 1 time in total.
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[i]Dread Lord Zakhital Goremane the Incompetent, 181 kills 5/22/11
[color=red][b]Vaul's Vengeful Villain[/b][/color]
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#34 Post by NoOoDLe »

Sorry! Just make sure I kill everything! :P

[edit] You do realize that that Locket thingy is on the banned items list..?
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Paraicj
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#35 Post by Paraicj »

D'oh!

Of course it is! Looks like my PM conversation with Arondight will continue. :P
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[i]Dread Lord Zakhital Goremane the Incompetent, 181 kills 5/22/11
[color=red][b]Vaul's Vengeful Villain[/b][/color]
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#36 Post by Spiked-Lord »

What's re point of tailorin against 15 others... I wouldn't change it's just nixce to know
Cheesy vampire players take the o out of vampire counts!
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Arondight
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#37 Post by Arondight »

Aw, seriously?
Tress of Isolde
Sword of Fate
Van Horstmann's Speculum
The Daemon Sword
The Fellblade
The Bane Head
The Grudge Rune
The Talisman of Saphery
The Ring of Corin
Virtue of Confidence
Annoyance of Netlings
I...don't see Siranne's Locket on there. I see the Tress of Isolde though, which is pretty nifty - hitting on 2+ automatically against an opponent. Too bad I'm not taking it.

~~~~
""UUUUNIVEEEERRRRRSSSSSEEEEEE!!!!"

-Elenthiel, for no apparent reason.

"I still think you REALLY should have sent the Green Knight...."


-Giles Le Breton, on Elenthiel participating in the tournament.

"Nah, it's more entertaining this way."

-Lady of the Lake, on Elenthiel participating in the tournament.

Appearance: Under construction.

Personality/motives: Perhaps the Tsundere temperament describes this character the best. No one have any reason why the Lady of the Lake decided to select her as her champion in this tournament. Given the bloody competitive nature, however, the fact that she seems to possess a "universal reset button" may be the reason, as she have died countless times only to return as an annoying cheery little voice.

Which then still begs the question. Why didn't the Lady send the Green Knight? Of that, no one will know.

Using Bretonnian Lord Profile. M4 WS6 BS3 S4 T4 W3 I6 A4 Ld9, Virtue of the Ideal, Shield, Lady's Blessings. (Will Pray before each round. Unless Elenthiel runs away or something she can't really lose it.)

Invisible Air: Barrier of the Wind Lord.

(Counts as Mantle of Dame Elena)

A sorcery, rather than a Noble Phantasm, which compresses and gyrates the air around Elenthiel's body and weapon. The circulation of wind distorts the refraction of light, inducing an illusion of ethereality. This property makes it difficult for opponents to score critical blows against Elenthiel, for a killing blow requires a critical strike and they cannot discern the exact location.
(Ignore Killing Blow. Poison do not autowound.)

Arondight: The Unbreakable Light of the Lake
(Counts as Lance of Artois)
Elenthiel's personal weapon. A gigantic weapon, The lance-shaped blade breaks after initial use, revealing a shining sword within it - the core of the weapon, Arondight, known as the Unbreakable Light of the Lake. A celestial weapon, constructed by the world from the collective wishes of mankind and fueled through a conversion of Mana into photoelectric energy. The area of expulsion appears as a colossal beacon of incandescence, though the vast majority of light is concentrated at the vertex of initial release. Kinetic entropy is intensified by the acceleration and convergence of momentum at this vertex, with only trace calidity in the dissipating tail.
(+2STR/Killing blow on charge.
Custom rule: Loses all properties and reverts to hand weapon after the first round.)

Avalon: All is a Distant Utopia
(Counts as Sirienne's Locket)
When initiated, Avalon dissipates into countless particles and immerses its user into a tranquil domain of the fairies, virtually a "portable fortress". A wondrous item of protection. While bounded in this manner, an individual is shielded from all destructive interference in the physical realm, from parallel worlds, and dimensional planes. The name Avalon alludes to a legendary isle in English folklore, best known as the final resting place of King Arthur.
(Character cannot suffer more than one wound in any one phase. All subsequent wounds are ignored. Even multiple wound weapons such as bolt throwers or war machines still cause one wound. Can still be overran, however, as the wearer is not immune to psychology.)

Defensive: 4+ Armor (Heavy Armor, Shield), 5+ ward. Immune to Killing Blow. Poison do not autowound. One wound per turn.
Offensive: 5 WS8 S6 Attacks on charge, Killing Blow. 5 WS8 S4 attacks for the subsequent rounds.

Point cost: 110+100+35+3 = 248
Last edited by Arondight on Mon Feb 09, 2009 4:14 pm, edited 7 times in total.
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Farewell.
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Paraicj
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#38 Post by Paraicj »

10 WS8 S6 Attacks on charge
Que?

Merely 5 attacks, I would say.

And I could have sworn I read the Locket on that list after Noooodle mentioned it. The power of suggestion, n'est pas? :?
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Arondight
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#39 Post by Arondight »

Sorry. Bad typo on my part. The locket should work fine though. :P
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#40 Post by Andruillius »

Personally, I think the Tomb King curse should be ignored - Noodle's character is hard enough as it is (I know, I tested it).
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Arondight
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#41 Post by Arondight »

Erh, might as well leave it as it is. I don't think I'm making it past the first round.

By the way, is every high elf taking the White Sword?
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Prince_Asuryan
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#42 Post by Prince_Asuryan »

Nope ;) A great weapon is good enough for me :)


I'm surprised the lockets not on the list, but it isn't. How strange. Still, fair play.
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Ruerl Khan
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#43 Post by Ruerl Khan »

I'll reserve this spot for a character, going to submit it tommorrow. And hope there still will be room by then.
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Arondight
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#44 Post by Arondight »

Probably because the Locket is not immune to killing blows or psychology, and that it's still quite possible to knock the Lord down in a real game with Magic, Shooting, and then potentially h2h. At 55 points, it basically restricts the character significantly, and it IS a Lord only item.
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Farewell.
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#45 Post by Allerion »

huh.

im going to loose

loose big.
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#46 Post by NoOoDLe »

*checks Rezephuan list...*

.... Huh? I can swear it was on there... :?

Oh well. Bleh.

And I want my fucking curse. :P I pay points for it. :roll:
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#47 Post by DarkTyrany22 »

Wait, Arondight's character uses the Lance of Artois. Does it not actually count as a lance?

Forgive my ignorance, no Bret book.
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#48 Post by Andruillius »

NoOoDLe wrote:*checks Rezephuan list...*

.... Huh? I can swear it was on there... :?

Oh well. Bleh.

And I want my fucking curse. :P I pay points for it. :roll:
No, you don't. Just as I don't pay points for Hatred. It's more like something that's paid for by the whole army book; as an item, it would make the TK a lot more expensive. I'm fine with the TK getting Immune to Psychology and Fear without the drawbacks, but not the curse. It's simply OTT in an arena as this.
[quote="Ruerl Khan"]What Andy said, he's clearly a cassanova with experience in the field and I wish I had his imagination when it comes to being romantic.[/quote]
[quote="Raneth"]
The answer to your troubles is clear: be sexy and cool like Andy 8)[/quote]
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#49 Post by Andruillius »

DarkTyrany22 wrote:Wait, Arondight's character uses the Lance of Artois. Does it not actually count as a lance?

Forgive my ignorance, no Bret book.
Correct, it is a lance and thus not usable on foot. Bret characters can't really be taken in this arena anyway. At least not without the Virtue of Empathy, which is the only way for them to be on foot...
[quote="Ruerl Khan"]What Andy said, he's clearly a cassanova with experience in the field and I wish I had his imagination when it comes to being romantic.[/quote]
[quote="Raneth"]
The answer to your troubles is clear: be sexy and cool like Andy 8)[/quote]
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#50 Post by NoOoDLe »

No indeed. The char ain't allowed because you HAVE TO take a horse as a bret lord. Unless you have that virtue that takes that requirement away.

And no horsies are allowed so... :roll:

I'm fine with not getting the curse btw.
[img]http://img.photobucket.com/albums/v109/mdelarbre/slaanesh.jpg[/img][quote="Raneth"]Noodle was elected prime minister for the duration of the crisis.[/quote]
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Prince_Asuryan
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#51 Post by Prince_Asuryan »

Just so we're all clear, Siranne's Locket grants one wound a turn AGAINST MUNDANE ATTACKS.

Magical attacks can cause more than one wound a turn...
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Paraicj
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#52 Post by Paraicj »

I discussed with Arondight about the lance, and allowed her to use it on foot. It doesn't give her any extra advantages, instead she loses the +2AS from a mounted steed and still pays the points for it. She likes the character, so agreed to take the hit. Essentially she's paying 25pts plus the price of a barded steed for +2S and KB on the charge. That's pretty steep.

Hope that's ok.

Guys, don't take all this too seriously, it's in the RP section for a reason. It's not the winning or losing, it's the graphic descriptions of blood-shed! :D

EDIT: Can someone PM me the exact wording for that Locket so? Thanks!
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[i]Dread Lord Zakhital Goremane the Incompetent, 181 kills 5/22/11
[color=red][b]Vaul's Vengeful Villain[/b][/color]
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Paraicj
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#53 Post by Paraicj »

Ok, I now know how the Locket works. However, according to my source who shall remain BOB nameless, both it and the Mantle are Talismans, so the character is still illegal.

Sorry Arondight, you'll have to try again! :P
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[i]Dread Lord Zakhital Goremane the Incompetent, 181 kills 5/22/11
[color=red][b]Vaul's Vengeful Villain[/b][/color]
[url=http://img3.abload.de/img/paraicamonueiq.jpg]Paraicamon, I choose you![/url][/i]
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#54 Post by Bob of Beleriand »

>_>
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#55 Post by Ograloch »

WebRPG is a free application that allows you to roll dice online and everyone can see the results in realtime.

16 people CAN join in, plus any spectators.

Basically it's an IM program with dice and even a handy whiteboard (it's a green grid, but it doesn't have to be used).

Maybe that's not the way you want to go with this tournament, but it IS an option in the future. Getting 16 people to download the software and get it all set up is similar to setting up Teamspeak or Ventrilo, which is relatively simple, BUT there are probably enough variables to make it not quite simple enough.

I just wanted to throw it out there as an option.
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#56 Post by DarkTyrany22 »

Ograloch wrote:WebRPG is a free application
No it's not? I'm pretty sure you have to pay 10 bucks a month for the service.
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#57 Post by Allerion »

Paraicj wrote:However, according to my source who shall remain BOB nameless,
Bob of Yvresse wrote:>_>
HA, this is the funniest thing ive seen all day
=D>
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#58 Post by NoOoDLe »

Why the hell is everyone bothering with the dice? I mean, I think we can trust Paraicj enough to let him do the rolling.. I mean, c'mon! What is the point in joining HIS AoD when you don't even trust him enough to let him roll your dice...
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Arondight
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#59 Post by Arondight »

EDIT: The Bretonnian Art looks like it's in the same section. Nevermind. You guys are right.

EDIT 2:
Just so we're all clear, Siranne's Locket grants one wound a turn AGAINST MUNDANE ATTACKS.

Magical attacks can cause more than one wound a turn..
Yeah, I thought magic attacks always bypassed whatever protections you had, so I assumed that the wording was simply redundant.

EDIT 3.
No indeed. The char ain't allowed because you HAVE TO take a horse as a bret lord. Unless you have that virtue that takes that requirement away.

And no horsies are allowed so... Rolling Eyes
I shall withdraw instead, if it would make you happier, but really so to make the game fairer for everyone else. I've spent the past four days writing this character and really don't feel like rebuilding her from scratch, with exams coming up and all. :roll:

Maybe I should have started with the druchii. ;_;

That's one less contender for you guys to worry about, and I think we have enough players. Have fun competing!

EDIT 4: Nevermind.
Last edited by Arondight on Tue Feb 03, 2009 11:11 pm, edited 9 times in total.
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Colors are fragrant, but they fade away. In this world of ours, nothing live forever. Today, let us cross into the realm of reality, and let there be no shallow dreaming.

Farewell.
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#60 Post by Ograloch »

WebRPG is free - check this link:

http://www.download.com/WebRPG/3000-753 ... 30699.html

Nobody said anything about trusting Paraicj - I'm sure she'll do a fine job rolling dice.

I just wanted to offer up a neat idea. "Neat" being subjective, obviously.
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